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[APPROVED] BFG Commando


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 Post subject: BFG Commando
PostPosted: 24 Apr 2010, 17:50 
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Lost Soul  Everyone needs their downtime.
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Joined: 17 Dec 2009, 00:17
Posts: 194
Location: Ireland
Information:
Name: BFG Commando
Difficulty: Medium
Connections: None
Summon: BFGGuy
Melee: None
Distance: Projectile
Type: Undead

Credits:
Submitted: scalliano
Decorate: scalliano
Sounds: none
Sprites: Id Software
Sprite Edit: ItsNatureToDie, neoworm
Idea Base: Lack of a decent BFG zombie anywhere

Description:
A zombie packing a BFG9000. What else is there to say except, "RUN!!"

Preview:
Image


Attachments:
BFGCommando.zip [61.76 KiB]
Downloaded 86 times


Last edited by scalliano on 28 Apr 2010, 14:29, edited 1 time in total.
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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 18:02 
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Lost Soul  Lost Soul
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Joined: 12 Apr 2010, 10:31
Posts: 189
Location: Canada
finally !:D
最年轻的球员厄运


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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 19:57 
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Wraith  Wraith
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Joined: 25 Mar 2010, 01:29
Posts: 86
Location: United States of America
I like it, but I feel that the color is to BRIGHT, i think it should be slightly darker...
La mano de Satanás


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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 20:29 
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Lost Soul  Lost Soul
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Joined: 12 Apr 2010, 10:31
Posts: 189
Location: Canada
TheAmazingHand wrote:
I like it, but I feel that the color is to BRIGHT, i think it should be slightly darker...

like this


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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 20:39 
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SSG Zombie  SSG Zombie
Joined: 23 Dec 2009, 11:45
Posts: 164
Its the same color as megaarmor. I think the color is absolutely perfect.


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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 21:42 
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Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
Posts: 1546
Maybe not on the boots. Bright blue boots look like something out of Wolf3D. Black boots, or a darker shade of blue, would probably look better.
I want YOU to read the wiki.
And this one too. Also, SLADE3.


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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 22:42 
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Commander Keen  A rather ghastly dragon
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Joined: 11 Dec 2009, 20:01
Posts: 2661
Yeah, the boots and skin are both too bright. I'll approve this if those get touched up.
Currently reading: Blood Ravens, The Dawn of War Omnibus
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Total approved submissions: 78
Total approved updates: 21
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 Post subject: Re: BFG Commando
PostPosted: 24 Apr 2010, 23:40 
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Lost Soul  Everyone needs their downtime.
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Joined: 17 Dec 2009, 00:17
Posts: 194
Location: Ireland
If that's the case, you'll need to say to INTD over on the ZDoom forums. I don't want to mess with sprites I didn't actually make.


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 Post subject: Re: BFG Commando
PostPosted: 25 Apr 2010, 01:32 
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Lost Soul  Lost Soul
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Joined: 12 Apr 2010, 10:31
Posts: 189
Location: Canada
how boutgreen


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 Post subject: Re: BFG Commando
PostPosted: 25 Apr 2010, 02:41 
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Icon of Sin  O'Neill with it.
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Joined: 13 Dec 2009, 20:48
Posts: 1164
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The typical Marine is green though, besides BFG energy is also. So you wouldn't have the cool lighting effect. :-P

There really isn't a duller blue in the DooM palette. :-/ Yeah, the boots could stand to be just a bit darker. Maybe a little less of a "shiny" look?
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