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[REJECTED] Vertigo HE-Slug Launcher


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 15 Aug 2010, 18:59 
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Hell Knight  Forum Artist
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Joined: 10 Jan 2010, 14:55
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Location: Sweden
Sure. I'll try make it bigger as soon as i have time. <3
My DeviantART:
http://miss-weavile.deviantart.com/


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 16 Aug 2010, 18:53 
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Hell Knight  Forum Artist
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Location: Sweden
Bump.

Here's a bigger sprite.


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File comment: SPRITE
Slug Pickup.png
Slug Pickup.png [ 485 Bytes | Viewed 698 times ]
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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 17 Aug 2010, 18:50 
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Hades Elemental  Grandmaster in Explosions
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Joined: 16 Jan 2010, 11:31
Posts: 334
Yeah, it should work now. I'll edit it a bit, if you wouldn't mind. :-P
http://www.youtube.com/user/Magban724


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 18 Aug 2010, 06:36 
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Hell Knight  Forum Artist
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Location: Sweden
Good, but just a small edit in the credits list. I don't think my name should be in sprite edit.

BTW: I can make a new sprite for the rocket and crate if you want to.


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 18 Aug 2010, 08:34 
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Hades Elemental  Grandmaster in Explosions
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Joined: 16 Jan 2010, 11:31
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Nah, I'm fine with them as they are.


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 18 Aug 2010, 09:26 
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Hell Knight  Forum Artist
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Location: Sweden
Do you need help with sprites for other weapons?


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 11 Dec 2010, 10:37 
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Dark Imp  Dark Imp
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Joined: 18 Nov 2010, 17:58
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Location: Phobos/Australia
This weapon rocks!

Though there are 4 things I had with it.

The first is that if you have a wall directly on your right side, and you are right up to that wall and fire the weapon. The shell explodes into the wall causing severe damage to yourself (doesnt happen with left sided walls).

The second is when using the alternative fire, you can see the gun sprite goes slightly too far up the screen, having an empty space below it.

Third I think what would really top this weapon off is some dynamic light off the alternative fire attack.
Finally, the weapon doesnt continually fire if the trigger is held down (unless it's supposed to be this way?).

All that aside, I love this gun!
I Have been using it extensively.


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 11 Dec 2010, 19:41 
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Hades Elemental  Motherfracker
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Joined: 17 Apr 2010, 18:00
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Location: Wisconsin
Awsome weapon all around I think. Nice to see Chasm The Rift 'like' weapons. Wish there were more.
[SUBMISSIONS]: GoreDec (reminder), Talon .44, STG44, TriShot
[REJECTED]: 4
[APPROVED]: 6


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 16 Dec 2010, 10:16 
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Hades Elemental  Grandmaster in Explosions
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Joined: 16 Jan 2010, 11:31
Posts: 334
cauldron wrote:
This weapon rocks!

Though there are 4 things I had with it.

The first is that if you have a wall directly on your right side, and you are right up to that wall and fire the weapon. The shell explodes into the wall causing severe damage to yourself (doesnt happen with left sided walls).

The second is when using the alternative fire, you can see the gun sprite goes slightly too far up the screen, having an empty space below it.

Third I think what would really top this weapon off is some dynamic light off the alternative fire attack.
Finally, the weapon doesnt continually fire if the trigger is held down (unless it's supposed to be this way?).

All that aside, I love this gun!
I Have been using it extensively.


1. That's the problem with shooting offsets, I moved projectile to right so it looks like it actually shoots from barrel. I could move it back to center, so you can't accidentally kill yourself, but it looks so damn wrong when you shoot from angled weapon and missile goes from your face. That's a problem, but I can get over it since I preffer angled guns anyway.

2. Oops! Just noticed it, gonna fix it and update that one when I'll think everything is fine.

3. I'll be honest - I'm too damn lazy to add dynamic lights, even if it's so damn easy. :-P
And I actually don't like them. They are horribly slowing down my computer, heh.

4. Yep, it supposed to be like that. Click'n'shoot, I say!

Clonehunter wrote:
Awsome weapon all around I think. Nice to see Chasm The Rift 'like' weapons. Wish there were more.


Why thank you, I supposed also to release vulcan gun, but I think it's too damn ugly sprite rip.


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 Post subject: Re: Vertigo HE-Slug Launcher
PostPosted: 16 Dec 2010, 16:52 
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Hades Elemental  Motherfracker
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Joined: 17 Apr 2010, 18:00
Posts: 345
Location: Wisconsin
Volcano (I think thats what you meant, as there is no 'Vulcan' Gun in Chasm, maybe Star Trek though...) Gun is basically a Chaingun, unless you were going to do something cool with it. I've always kinda been hoping someone would do a neat rendition of the Lazer Crossbow (Even though I've always wanted to attempt that myself, but I'm not that good at ripping straight off of a model, or however you did it here)


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