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[SUBMISSION] Nightmare Imp


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 Post subject: Nightmare Imp
PostPosted: 07 Jul 2012, 03:27 
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Hades Elemental  10th Ringwraith
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Joined: 19 May 2012, 16:43
Posts: 304
Location: The United States
My Second Submission to the Beastiary.

Name: Nightmare Imp
Difficulty: Easy
Connection: None
Summon: NightmareImp
Melee: Yes
Distance: Projectile
Brightmaps: No
ACS: No
Added States: No
Type: Demon

Submitted: idGamer
Decorate: idGamer
GLDefs: idGamer
Sounds: Raven Software, id Software
Sprites: id Software
Sprite Edit: idGamer
Idea Base: NiGHTMARE's Nightmare Imp from the Doom Beastiary,

Description:
A modified imp, the nightmare imp is a faster, transparent imp that throws ghostly skulls at targets. Its claws are very dangerous.

Preview:
Attachment:
NIMPA1.png
NIMPA1.png [ 1.3 KiB | Viewed 6 times ]


Download:
Attachment:
nightmareimp.zip [72.07 KiB]
Not downloaded yet


Note that I wouldn't have submitted a monster like this except for NeuralStunner speaking up about more simple monsters.

As always, please check him out sometime, give me your opinion, and thanks for your time!
They have come to end the living;
unforetold and unforgiving.


Last edited by idGamer on 21 May 2013, 17:25, edited 2 times in total.

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 Post subject: Re: Nightmare Imp
PostPosted: 07 Jul 2012, 05:24 
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Hades Elemental  Some Kind of Monster
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Joined: 20 Feb 2012, 21:52
Posts: 349
Location: Southern California
Ha ha, dammit! I was saving MY Nightmare Imp because I thought it probably wouldn't pass submission. :3 Oh, well. Maybe I'll throw it into a pack or something if this one gets approved on its own...

BTW, his attack and death sounds don't work. The assignments are misspelled in SNDINFO.
Co-founder of Awesome Towne, an indie game studio--come visit our website!


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 Post subject: Re: Nightmare Imp
PostPosted: 07 Jul 2012, 12:07 
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Hades Elemental  10th Ringwraith
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Joined: 19 May 2012, 16:43
Posts: 304
Location: The United States
Thanks for noticing that, MagicWazard.

I've updated the first post with corrected sounds and added a trailing effect to the missile.

Oh yeah, I'm not sure this one would get approved. I mean, it's behaviour is pretty similar to Doom's Imp, except for the Translucency. But I decided to submit him anyway.


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 Post subject: Re: Nightmare Imp
PostPosted: 12 Jul 2012, 23:45 
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SSG Zombie  SSG Zombie
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Joined: 16 Dec 2010, 18:54
Posts: 151
I liked it!

Would be perfect for horror themed maps! >:D


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 Post subject: Re: Nightmare Imp
PostPosted: 14 Jul 2012, 19:16 
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Hades Elemental  10th Ringwraith
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Joined: 19 May 2012, 16:43
Posts: 304
Location: The United States
Thanks, Ravick! I guess your right about him fitting in a horror environment well, being ghostly and throwing ghostly skulls and all.


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