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[SUBMISSION] Hell Pillar


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 Post subject: Re: Hell Pillar
PostPosted: Mon Jul 26, 2010 3:46 pm 
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Miss. Sprite
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What about this?


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File comment: SPRITE UPDATE
BCO1A0.png
BCO1A0.png [ 2.09 KiB | Viewed 91 times ]

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 Post subject: Re: Hell Pillar
PostPosted: Mon Jul 26, 2010 6:10 pm 
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I like it.


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 Post subject: Re: Hell Pillar
PostPosted: Tue Jul 27, 2010 6:45 pm 
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Lucario wrote:
What about this?

The detail is still a bit awkwardly placed, putting some on the front of the pillar may sort it out as well as spreading out the "holes" on the sides more widely.

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 Post subject: Re: Hell Pillar
PostPosted: Sat Jul 31, 2010 3:20 pm 
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HERE'S what I mean. THIS is the best version.

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 Post subject: Re: Hell Pillar
PostPosted: Sat Jul 31, 2010 4:05 pm 
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CodenniumRed wrote:
THIS is the best version.

Arrogance much?

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 Post subject: Re: Hell Pillar
PostPosted: Sat Jul 31, 2010 4:10 pm 
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The final Invasion is about to begin!
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Except that he's right.


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 Post subject: Re: Hell Pillar
PostPosted: Sat Jul 31, 2010 9:01 pm 
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Yeah, that is nice CodeRed, just need the smooth one and colour-variants now (also anyone considered exporting Skulltag's pillars?)


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 Post subject: Re: Hell Pillar
PostPosted: Sat Jul 31, 2010 10:23 pm 
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CodenniumRed version is better :P.

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 Post subject: Re: Hell Pillar
PostPosted: Sun Aug 01, 2010 6:57 am 
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Contains no artificial colors or flavors
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I like them both. (Besides, Luciaro's matches the existing ones better. ;-) )

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 Post subject: Re: Hell Pillar
PostPosted: Sun Aug 01, 2010 11:40 am 
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Miss. Sprite
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The idea was that it should look as doomish as possible. So it could fit in with the other doom things. But we could do like we did to the trashcans, we have both of them.

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Current Project: Hentes - Twilight Destruction

Need a totally new sprite for your project? Or a nice sprite edit? Request a sprite from me, Jessica Swain.


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