Vader wrote:
Alright, I'm going to be honest here;
I'm having a hard time doing any major work on the hell area, because there's so much that potentially needs work, that I barely know where to start.
I don't want to be offensive, in fact I really like how the hellish part of the map turned out so far, it's big non-linear and really gives a surreal feeling in places. It's just that a lot of the areas really pale in comparison with the more polished base parts and the amount of work needed to bring them up to the standard is just too much for me to handle in this short amount of time...
Hmm after my initial bug fixing spree yesterday I'm now in Vader's position. Only having the evenings after work to tackle the hell area - particularly seeing how some areas really haven't changed since I first put the skeleton in, is a bit overwhelming. I'll try and detail small areas in the hopes that they all add up to a big dent, but I can't see that being the case. We need somebody who has the skill and motivation to really improve the visuals in hell to take a good week on it if we're in for a real improvement, I think.