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[BUG FIXED] "Simulation" feels too real


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 Post subject: "Simulation" feels too real
PostPosted: 18 Apr 2012, 16:02 
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Joined: 11 Dec 2009, 18:51
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Location: Germany
This is less a bug but more an idea to improve things. When I was entering the "simulation", I expected something like a virtual reality area, just like in TRON or things like that, but unfortunately I was pretty disappointed. I'd suggest to really turn this into a virtual reality area with new textures and maybe also altered sprites just in the style of Stronghold's training map.

I can do these sprites btw, as well as the textures, shouldn't be a big deail to make it look cool :)


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 Post subject: Re: "Simulation" feels too real
PostPosted: 18 Apr 2012, 21:00 
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Hades Elemental  Hades Elemental
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I have to say I rushed that part. I only had two days time. :(


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 Post subject: Re: "Simulation" feels too real
PostPosted: 19 Apr 2012, 10:24 
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No problem, it can still be improved :)


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 Post subject: Re: "Simulation" feels too real
PostPosted: 25 Apr 2012, 12:25 
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Icon of Sin  Icon of Sin
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Maybe you could put exposed, damaged holopanels in the simulation? Like walls of sparking panels that appear to be hanging in mid-air at the edges of the simulation because they are malfunctioning? It could flicker between displaying the sky and the panels too.

You could have a lot of fun too, how about a simulation of E1M1? I heard you like Doom, so I put Doom inside Doom so... :derp:

Or you could enter the simulation, only to find it is a simulation of the area where you enter the simulation. We have to go deeper... :dizzy:


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 Post subject: Re: "Simulation" feels too real
PostPosted: 25 Apr 2012, 16:42 
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Site Admin  Site Admin
Joined: 19 Jan 2010, 00:05
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An idea to make the simulation more simulation-y: give the player a long-lasting PowerInfiniteAmmo while he's in there, take it back when he teleports away.
I want YOU to read the wiki.
And this one too. Also, SLADE3.


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 Post subject: Re: "Simulation" feels too real
PostPosted: 25 Apr 2012, 17:36 
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@Toenail - Stop watching Inception


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 Post subject: Re: "Simulation" feels too real
PostPosted: 06 May 2012, 13:06 
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Oh yes :D Got it fixed!


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