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New version of Kunena online (16 Oct 2016)

The forum system has been updated to the latest version of Kunena available, bringing it up to v5.0. It took a while to adjust the new template and configure the settings but everything should work fine technically - it might need some tweaks regarding the visual look. If you find problems or issues, please report them at the "Let us know" forum. Thanks kindly and have fun using the new system!

Topic-icon Realm667 turns 16

8 months 5 hours ago #1 by Anonymous

Happy BirthdayFinally my little boy can apply for his driving licence - damn, time is running so fast. Well, I was indeed shocked when I saw the Happy Realmday banner this morning, reminding me and all the visitors, that another year has passed and the Realm667 turned 16 today. 16 years is a lot of time, and during these 16 years, a lot of things have happened (despite the 2385zillion redesigns of the site) like the community effort, to bring it back from the dead a few years ago... was almost like a Jon Snow moment for me - I knew it would happen as I knew about the dedication of certain people (let's not call them red priests).

Anyway, times have changed since the year 2000 when I had about 6 hours of school per day and 6 hours for Doom. I will turn 32 in september and it's more like having 18 hours for my job and 6 hours for sleep now - but hey, I still find some time to work on the page, work on my projects and also play the fantastic efforts, other people here are pulling out. I would have never though that Doom is still being played in 2016 and I can't imagine if it will be the same in 2032 - but you never know...

I want to thank everyone visiting the page on a daily or weekly basis and I want to call a special thanks to all the people from the Realm667 team who keep the page running, adding and quality-controlling submissions in the forums. It's definitely a pain, but I really want to tell that I am thankful for your support with this page - thanks a million times

To say it with the words of the brilliant Freddie Mercury: We're gonna stay together until we fucking well die, I'm sure of it

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8 months 4 hours ago - 8 months 4 hours ago #2 by DBJ87
Happy Realmday :)

This site helped me, modernise a game that I've grown up with & been itching to try better the modern day First-Person Garbage that we have today, although even left as it was in the 1990's- it's better then the rest & always will be (so contradicted myself now lol).

I want to also thank Tormentor667 for creating a much needed resource bank to help rookie modders like me. And thank you to the Administration team & every user that has tried & given feedback to my submitted items. I was dreading it at first, but everyone has done nothing, except for being supportive & that means a lot to me.

4 years time, the big 20! Looking forward to seeing what comes up by then :)

I am, The Empty Space, Doom never wanted to fill!
The following user(s) said Thank You: Tormentor667

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7 months 4 weeks ago #3 by ark
Happy Realmday! I can't thank you enough for keeping this site up and running. I've said it before and I say it again. This is probably the most valuable doom-related website out there.
The following user(s) said Thank You: Tormentor667

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7 months 4 weeks ago #4 by ozymandias81
Realm667: what else?

Happy RealmDay!

Doom is a State Of Mind... out of Control.
The following user(s) said Thank You: Tormentor667

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7 months 4 weeks ago #5 by MagicWazard
I really have to say "thank you" as well for keeping this site up and running! It's been a great source of inspiration and entertainment for me, but also valuable for my mental well-being. I first stumbled upon R667 during a tough time in my life a few years ago; I had just lost my job, I couldn't find work anywhere, I didn't know where my career was going, and I was suffering from constant depression and anxiety issues (which admittedly are still ongoing). I didn't have much to keep me optimistic while I waited for work to materialize and watched my unemployment dwindle away. Finding R667 was just about the greatest thing that could have happened: I suddenly had an almost endless supply of content with which to extend the lifespan of my very favorite game ever. Not only that, I had a reason to continue working on my own side projects--so I could share them with other people to enjoy. And I had a community of like-minded people I could discuss Doom with. This has been extremely valuable to me--it gave me something positive I could focus on while I waited for my life situations to sort out. It's also been a good boost for my self-esteem, since this is one of the very first forums I ever joined for the sake of interacting with other people, and learning how to do so in an online environment has been very useful. I continue to check back daily on the site, if possible. I don't have as much time to contribute anymore as I used to now that I'm working again (not just my main job, but also a side project I hope takes off), but I hope to continue to submit a few things here and there, and I always enjoy interacting with other creators and playing with their creations.

So, yeah. TL;DR: R667 has made me happy the last few years. :)

P.S. Please get some more of the admins to help clear the backlog of submissions that have been building up. ;)
The following user(s) said Thank You: Tormentor667

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7 months 4 weeks ago #6 by Tormentor667
Interested in joining the team? ;)

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7 months 4 weeks ago #7 by MagicWazard

Tormentor667 wrote: Interested in joining the team? ;)

If you're being serious, I may have to consider it. That would be quite an honor! :)

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7 months 4 weeks ago #8 by doomedarchviledemon
A few days late, but I also want to say thanks for keeping this site up and running for all these years so far. I might not chat or submit as much as others, though I am starting to submit a little now, but I still check in daily to see whats new. This site has given me much entertainment and inspiration. It's also made me thing about the different elements that goes into a game a little differently now from balancing issues to how certain things will fit in certain scenarios. With the inspiration I've gotten from here and seeing ICARUSLIV3S's videos I am finally writing a script for a showcase like show that I've been wanting to do for a good while now but didn't have the courage to do before. With it I hope to contribute to the community more than I have in the past so far because I love this community and I want to do more for it. This is a wonderful community filled with wonderful people and I hope that this site continues to stay running and keeps strong for many more years to come.
The following user(s) said Thank You: Tormentor667

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7 months 4 weeks ago #9 by Tormentor667
@MagicWazard - I will invite you to the staff forum, expect a thread there if you are really interested, I'd be happy to have you on board :)

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Shoutbox

MagicWazard's Avatar MagicWazard - 1 day ago

*texture packs

MagicWazard's Avatar MagicWazard - 1 day ago

Nobody asked me about the map packs. :(

's Avatar Dynamo - 2 days ago

@Tormentor667 I have asked other mods and they said you are the only one pretty much qualified to approve such texture packs..

Tormentor667's Avatar Tormentor667 - 3 days ago

@Dynamo - I can't try them currently, but maybe someone else can

Tormentor667's Avatar Tormentor667 - 3 days ago

@BadMojo - Thanks!

BadMojo's Avatar BadMojo - 3 days ago

btw.. new logo look kickass :)

BadMojo's Avatar BadMojo - 3 days ago

@Torm Yea I know, it just inconvenient to have to do that every visit... But I aint complaining, great site you got going here none the less :)

's Avatar Dynamo - 4 days ago

Hello @Tormentor667 I think you should accept some of those texture packs by Ozymandias that are pending approval. They are well done and will be useful to all.

Tormentor667's Avatar Tormentor667 - 4 days ago

Clear your cache :)

BadMojo's Avatar BadMojo - 4 days ago

now the new logo is working after going to a page Ive not got in my history... It seems that the problem of pages not updating properly is still here :(

BadMojo's Avatar BadMojo - 4 days ago

its uhh... still snowing and the same old logo for me... and when viewing this page with a mobile, the 3 links at the top of the page are missing (or hidden)

Tormentor667's Avatar Tormentor667 - 4 days ago

Just did some little fixes to the team user colors as well, should look better now again

Tormentor667's Avatar Tormentor667 - 4 days ago

Well, it's not that bad :) Did anyone notice the new logo btw?

DBJ87's Avatar DBJ87 - 6 days ago

@BadMojo Very quiet indeed, *scream* Hello? (echo, echo, echo) lol

Infirnex's Avatar Infirnex - 1 week ago

**** this looks different

BadMojo's Avatar BadMojo - 1 week ago

yes its working...... nobodies "shoutin" much lately, but its workin :)

's Avatar Hexereticdoom - 1 week ago

Hi there, just testing Shoutbox...

's Avatar ozymandias81 - 2 weeks ago

@FireSeraphim - Maybe I am late but check inside HOME / Login (Kunena)

's Avatar FireSeraphim - 2 weeks ago

where in the heck is the login button?

CaptainManiac's Avatar CaptainManiac - 2 weeks ago

and for info:i love this bon jovi song,i love rock and heavy metal

CaptainManiac's Avatar CaptainManiac - 2 weeks ago

Same do I,because i though it is legal to shout about everything in shoutbox

BadMojo's Avatar BadMojo - 2 weeks ago

Im starting to think the shoutbox needs a rule thread or something, or at least a basic guideline to whats ok and not ok to post

BadMojo's Avatar BadMojo - 2 weeks ago

I think what Ozy is trying to say is try and keep the shoutbox related to doom and things related to this forum rather than random bon jovi videos

CaptainManiac's Avatar CaptainManiac - 2 weeks ago

Excuse me,Virgillio for that.Is there a legal way to post greetings here?

's Avatar ozymandias81 - 2 weeks ago

I think that recently the shoutbox has been filled with too much crap and garbage links, I suggest to stop these

CaptainManiac's Avatar CaptainManiac - 2 weeks ago

https://www.youtube.com/watch?v=vx2u5uUu3DE greetings to all users via the Shoutbox

's Avatar Olar - 3 weeks ago

Olar

's Avatar Captainmaniac - 3 weeks ago

Great,Bro!

BadMojo's Avatar BadMojo - 3 weeks ago

I remember when doom3 was still new and I got it that xmas, this was inside the box https://www.dropbox.com/s/wxltqqab6kasoim/IMAG0105.jpg?dl=0

CaptainManiac's Avatar CaptainManiac - 3 weeks ago

Congrats,Michael,I am glad to hear good news from you

MagicWazard's Avatar MagicWazard - 3 weeks ago

I got one of the Doom POP! figurines for Christmas. :)

CaptainManiac's Avatar CaptainManiac - 3 weeks ago

Thanks,DBJ,so did you yesterday

DBJ87's Avatar DBJ87 - 3 weeks ago

Shout-Out to all. Hope you all had a great Christmas yesterday.

CaptainManiac's Avatar CaptainManiac - 3 weeks ago

Merry Christmas to you,Virgillio,may all your life and career remain infinite

ozymandias81's Avatar ozymandias81 - 3 weeks ago

Merry Christmas to everybody! May the force of the Realm will be always with all of you!

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

ok

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

My steam has crashed.I have many games

BadMojo's Avatar BadMojo - 4 weeks ago

meh, just pm me on zdoom and Ill get back to you eventually

BadMojo's Avatar BadMojo - 4 weeks ago

I dont know anything about, that doesnt seem right. unless you dont have any games on there or something.

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

tbh,i am not from the people who will pay for that kind of things

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

I found you on Steam and when i clicked Add Friend then it told me that i do not meet the requirements and the requirements were to add $5.00 to your account

BadMojo's Avatar BadMojo - 4 weeks ago

you dont need to pay, just open up steam, click friends tab, add friend, search for my name, flip through the pages until you see my profile pic, easy

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

AH,CRAP,**** STEAM.WHY I NEED TO PAY FOR ADDING FRIENDS?!

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

BTW,you can call me Rad.

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

I will addd you immediately

BadMojo's Avatar BadMojo - 4 weeks ago

cant find it, heres mine http://steamcommunity.com/id/BadMojo91

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

hm,my steam name is rado_metalista

BadMojo's Avatar BadMojo - 4 weeks ago

yea agreed, its starting to look a bit spammy here.. just add me on steam or something captainmaniac if you want to talk about random stuff :)

Blue Shadow's Avatar Blue Shadow - 4 weeks ago

Guys, keep your shoutboxing to a minimum; this isn't a chatroom.

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

****ing CPU >:(

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Even my laptop does not have requirements for GTA V

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

great story and characters and IV has great character?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Great!,but have oyu plsyed some classics before?Like GTA 3,Vice City,San Andreas,VCS,LCS and IV?The CLassics and the IV are great too,because CLassics have grea

BadMojo's Avatar BadMojo - 4 weeks ago

yea, currently lvl 150 something in gta v online

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Have you played Third Person open world games like GTA?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

i shame myself from that

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

in my child years,because i have not gotten any device to play,my pc was boght when i got 5th grade

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

i have tried Human Revoliution,but i suck at FPS games,because I haven't played them from 1 year old,actually,i have not played anything from sort of PC game

BadMojo's Avatar BadMojo - 4 weeks ago

yea, all 3 of those, the first one is the best

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Deus Ex1,Deus EX Invisible War,Deus Ex Human Revoliution?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Deus Ex1,Deus EX Invisible War,Deus Ex Human Revoliution?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

i will try daggerxl some time.But have you played Deus Ex series?

BadMojo's Avatar BadMojo - 4 weeks ago

lol... yea its a learning curve... just go and get morrowind, youll have a lot more fun in that game... and its moddable too :)

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

:D

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

i tried Arena and have seen for controls,they are too many

BadMojo's Avatar BadMojo - 4 weeks ago

@captainmaniac play daggerfall not arena, and use daggerxl engine (its like zdoom for daggerfall)... but the link seems to be down atm though

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Ah,o one has still seen our last update,eh,Ian?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Merry Christmas and Happy NeW Year!

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

I will keep in mind,Ian.Thank you

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

the version 4.2 is published to the thread

BadMojo's Avatar BadMojo - 4 weeks ago

also keep in mind hearing your own heartbeat realistically, wouldnt be louder than the sounds of snarling demons, no matter how badly your wounded

BadMojo's Avatar BadMojo - 4 weeks ago

It is what it is im afraid, I cant get it any louder than it is.. but imho the levels are fine, if your music is overpowering it, then the music should be lower

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Hey,i am on my notebook pc and Realm667 works without problem here

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Merry Christmas everyone and Happy New Year!

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Sorry for the urging,but Damage FX latest version is completed and needs to be uploaded soon.Also,i have uploaded it in Doomworld forums

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Overall,it is good and ready to be published

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

have you tested it with mods that have ambient sounds?

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Ian,the sound was nice,but is again not heard because of the music.It requires to be with many decibels or the music to be lowered

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

I will check it out tommorow

BadMojo's Avatar BadMojo - 4 weeks ago

Ive done the heart beat :)... let me know what you think

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

Merry Christmas,Everyone,and Happy New year

CaptainManiac's Avatar CaptainManiac - 4 weeks ago

You my word,Michael.BTW,all,you can call me Rad.

MagicWazard's Avatar MagicWazard - 4 weeks ago

Ok; just make sure you post an update on the thread itself once it's ready. :)

CaptainManiac's Avatar CaptainManiac - 1 month ago

Michael,there is an update to the Damage Screen FX that will be published soon for adding a new fieature,consider that,please

Cyantusk's Avatar Cyantusk - 1 month ago

@MagicWizard Oh nice

MagicWazard's Avatar MagicWazard - 1 month ago

The PM system on the ZDoom forums still works fine, so if you need to contact an author directly, you can probably use that method.

MagicWazard's Avatar MagicWazard - 1 month ago

Likewise if we feel the submission needs revision before we can make a judgment...you'll have the opportunity to do that too.

MagicWazard's Avatar MagicWazard - 1 month ago

Oh, and your posts can be edited after they're initially made, so if there's problems with the submission format, you'll have a chance to fix them.

Cyantusk's Avatar Cyantusk - 1 month ago

Ty for the patience, much appreciated! :)

CaptainManiac's Avatar CaptainManiac - 1 month ago

yes

Cyantusk's Avatar Cyantusk - 1 month ago

So i need to create a thread on the Beastiary section? Thats how the authors can be contacted, or issues fixed before they accept the files?

CaptainManiac's Avatar CaptainManiac - 1 month ago

you need all your submission stuff in one thread

CaptainManiac's Avatar CaptainManiac - 1 month ago

The first page of the board is not updating

CaptainManiac's Avatar CaptainManiac - 1 month ago

The PM system was removed when the forum was updated.

Cyantusk's Avatar Cyantusk - 1 month ago

the idea was to keep the original text from the credits intact plus the credits for my changes (not sure if that was clear enough).

Cyantusk's Avatar Cyantusk - 1 month ago

or im sleeping.

Cyantusk's Avatar Cyantusk - 1 month ago

apparently it hasnt a button or anything.

Cyantusk's Avatar Cyantusk - 1 month ago

how can i send a PM to the authors then?

Cyantusk's Avatar Cyantusk - 1 month ago

@CaptainManiac Ty for your clarification

CaptainManiac's Avatar CaptainManiac - 1 month ago

and,i forgot-welcome to Realm667 and feel free to share your creations here(mods are not allowed though)

CaptainManiac's Avatar CaptainManiac - 1 month ago

then you need to ask the author for permission before you start editing the monster and include the author in the credits

CaptainManiac's Avatar CaptainManiac - 1 month ago

Hi,Cyantusk,you can make monsters from R667 from any you want,but it is not very good to copy others'monsters unless you want to make variations of them

Cyantusk's Avatar Cyantusk - 1 month ago

(i wonder if i'll be notified if i close the window, or after i logout)

Cyantusk's Avatar Cyantusk - 1 month ago

oh boy seems it lagged to send my messages, sorry

Cyantusk's Avatar Cyantusk - 1 month ago

So, is this a valid enemy creation procedure? And, can be submitted monster packs too?

Cyantusk's Avatar Cyantusk - 1 month ago

2) Change it drastically, or completely, including attack patterns, monster behavior and sprites recoloring

Cyantusk's Avatar Cyantusk - 1 month ago

2) Change it drastically, or completely, including attack patterns, monster behavior and sprites recoloring

Cyantusk's Avatar Cyantusk - 1 month ago

2) Change it drastically, or completely, including attack patterns, monster behavior and sprites recoloring

Cyantusk's Avatar Cyantusk - 1 month ago

1) Download a monster from Realm667 beastiary (or somewhere else)

Cyantusk's Avatar Cyantusk - 1 month ago

The procedure of creating my monsters is the following:

Cyantusk's Avatar Cyantusk - 1 month ago

Hi, i just registered not long ago, and i have a few questions about if my creations can be submitted in the beastiary or not. Can you guys help me please?

BadMojo's Avatar BadMojo - 1 month ago

@Blackgaze Id recommend using dropbox, its as simple as dropping your files in the dropbox folder, right clicking said file, copy dropbox link, and pasting :)

Blackgaze's Avatar Blackgaze - 1 month ago

thanks!

Blackgaze's Avatar Blackgaze - 1 month ago

Yeah, I was trying to copy the URL link system, but it clearly didn't work. Could you fix the hyperlink for me?

MagicWazard's Avatar MagicWazard - 1 month ago

I notice the download link in the existing submission is incorrectly formatted, though.

MagicWazard's Avatar MagicWazard - 1 month ago

I don't know what you mean by "replace the 2nd with the 1st", so I canceled out the 2nd submission as you stated.

Blackgaze's Avatar Blackgaze - 1 month ago

Ok replace the 2nd with the 1st, since I fixed a few things

Blackgaze's Avatar Blackgaze - 1 month ago

Ok I didn't realise the original post must get checked first. Ignore my 2nd submission, I misread the text

Blackgaze's Avatar Blackgaze - 1 month ago

I've uploaded my Spellcross 35 Monster Pack collection in the beastiary. Hopefully Realm 667 can help me make these usable for all OPENGL wads.

CaptainManiac's Avatar CaptainManiac - 1 month ago

Man,i am in school tomorrow,we will talk about it tommorow,good night

CaptainManiac's Avatar CaptainManiac - 1 month ago

so,about the sound?

CaptainManiac's Avatar CaptainManiac - 1 month ago

ok,i am here

CaptainManiac's Avatar CaptainManiac - 1 month ago

i will be outta pc for a while

CaptainManiac's Avatar CaptainManiac - 1 month ago

the heartbeat is one of the options

CaptainManiac's Avatar CaptainManiac - 1 month ago

the menu is alright btw

CaptainManiac's Avatar CaptainManiac - 1 month ago

ok,i will let you sort the things out

BadMojo's Avatar BadMojo - 1 month ago

heh lol, well get something suitable for it, dont worry.. I can do wonders with sound

CaptainManiac's Avatar CaptainManiac - 1 month ago

https://www.youtube.com/watch?v=2fH9wMkvN9M is this what we want?

CaptainManiac's Avatar CaptainManiac - 1 month ago

ahh,the sound i have downloaded is more quiet than the Doom 3 one

CaptainManiac's Avatar CaptainManiac - 1 month ago

but the sound i will use is with attribution 3 license

CaptainManiac's Avatar CaptainManiac - 1 month ago

last update is ready

BadMojo's Avatar BadMojo - 1 month ago

I would just use gzdoom, its not worth making this backwards compatible for zandronum.. gzdoom/latest zdoom is definately the way to go

CaptainManiac's Avatar CaptainManiac - 1 month ago

ok,so we will publish version 4.2 as a final version after we add the heartbeat sound.I downloaded a louder heart beat sound i will try with it and if it works

BadMojo's Avatar BadMojo - 1 month ago

the sound is pretty quiet... Ill make a fresh original one within the week sometime, heart beats are easy to make

CaptainManiac's Avatar CaptainManiac - 1 month ago

thanks for reminding me about that.I will

CaptainManiac's Avatar CaptainManiac - 1 month ago

but if it is heard and turns off the pain sound that is called deafnes

BadMojo's Avatar BadMojo - 1 month ago

I forgot to add the bool "hb_enable" to the menu, just add it under the "death splats" option in menudef with the text "Heart Beat"

CaptainManiac's Avatar CaptainManiac - 1 month ago

i hear the sound barely,maybe because the loud music

CaptainManiac's Avatar CaptainManiac - 1 month ago

zandronum unloads the acs

CaptainManiac's Avatar CaptainManiac - 1 month ago

zandronum unloads the acs

BadMojo's Avatar BadMojo - 1 month ago

seemed to work ok on my end with music playing, but change it to body if you want... I only assumed it clashes with player pain sounds

CaptainManiac's Avatar CaptainManiac - 1 month ago

Zdoom unloads the libraries on level starting that was why it did not work on Zan

CaptainManiac's Avatar CaptainManiac - 1 month ago

i know the pain sounds mess up,but there is now way to play it in weapon channel or in pickup channel or any channel else

CaptainManiac's Avatar CaptainManiac - 1 month ago

uhm,better get the sound from the body channel,because when there is a map music,the heartbeat sound does not play

BadMojo's Avatar BadMojo - 1 month ago

Awesome, all good :)

CaptainManiac's Avatar CaptainManiac - 1 month ago

thank you so much,man,Now the update is ready to be packed up and announced

CaptainManiac's Avatar CaptainManiac - 1 month ago

Raven Software really needs to update their compiler on any of the places of its upload,not only to make games like Heretic2 and XMen Origins:Wolverine

CaptainManiac's Avatar CaptainManiac - 1 month ago

thanks

BadMojo's Avatar BadMojo - 1 month ago

Slade may not have come with acc after all, I vaguely remember downloading it now... well anyway, that should fix your compilation problems

BadMojo's Avatar BadMojo - 1 month ago

heres a link to the latest version then, just realized zdoom wiki had it: https://zdoom.org/wiki/ACC

CaptainManiac's Avatar CaptainManiac - 1 month ago

so i need to replace acc manually

CaptainManiac's Avatar CaptainManiac - 1 month ago

i have set the location of the acc to be slade's directory

BadMojo's Avatar BadMojo - 1 month ago

if your still having troubles, ill just send you my copy of acc... Im not sure where else to get it, I just used whatever slade provided

BadMojo's Avatar BadMojo - 1 month ago

in slade's preferences, under scripting, make sure its directing to your "c:\where-slade-is\SLADE\plugins\acc.exe"... that should be acc that came with slade

CaptainManiac's Avatar CaptainManiac - 1 month ago

where to really get the latest version?

BadMojo's Avatar BadMojo - 1 month ago

ah.. ok well that might be a problem then

CaptainManiac's Avatar CaptainManiac - 1 month ago

1.53 O_o

BadMojo's Avatar BadMojo - 1 month ago

im not sure what you mean, if you look a couple of lines under where it sais 1.10, theres another line that sais "this is version" thats the version your using

CaptainManiac's Avatar CaptainManiac - 1 month ago

can you check some of the acs coming with the 1.10 acc?zcommons,z..etc.acs?

CaptainManiac's Avatar CaptainManiac - 1 month ago

mine is 1.10 too

BadMojo's Avatar BadMojo - 1 month ago

sorry, i mean 1.55

BadMojo's Avatar BadMojo - 1 month ago

click on view at the top of slade, and goto console.. tell me what version of ACC its detecting... mine is version 1.10

BadMojo's Avatar BadMojo - 1 month ago

Are you trying to compile more than 1?

CaptainManiac's Avatar CaptainManiac - 1 month ago

can you compile with latest slade by including more than one acs library?

CaptainManiac's Avatar CaptainManiac - 1 month ago

yes,it still does

BadMojo's Avatar BadMojo - 1 month ago

without modification? using the latest slade?... Im not sure whats wrong then, im not using any other acc than the one that comes with slade

CaptainManiac's Avatar CaptainManiac - 1 month ago

that were the error message with the ACC i have

CaptainManiac's Avatar CaptainManiac - 1 month ago

the attn and the chan gave errors of no definition on me

BadMojo's Avatar BadMojo - 1 month ago

any error messages?.. redownload the 4.2 link in the thread and see if that will compile without changes

BadMojo's Avatar BadMojo - 1 month ago

this button https://www.dropbox.com/s/alfwms5bq3vhsd9/Untitled.png?dl=0

CaptainManiac's Avatar CaptainManiac - 1 month ago

i will clean install latest Slade and if the functions are still not recognised i do not know what to do

BadMojo's Avatar BadMojo - 1 month ago

It has one built in.. open the wad in slade, view the source as text, and press the blue arrow next to "text language" on the right hand side of the screen

CaptainManiac's Avatar CaptainManiac - 1 month ago

Slade needed an ACC compiler,can you link me the latest version,because this is screwed up?

BadMojo's Avatar BadMojo - 1 month ago

the latest drd team acc compiler was uploaded in october of 2012... yea, very out of date.. best stick with slade, it does everything youll ever need

BadMojo's Avatar BadMojo - 1 month ago

Thanks :)

CaptainManiac's Avatar CaptainManiac - 1 month ago

the only thing i can say is you did it great

CaptainManiac's Avatar CaptainManiac - 1 month ago

players and mess their viewpoint,which is good,man.I will update Slade and try to recompile it again and update the thread

CaptainManiac's Avatar CaptainManiac - 1 month ago

I think we will going to update the thread,and the multiplayer code is good and the purposes in this code are clear-no ensure the code does not apply to all

BadMojo's Avatar BadMojo - 1 month ago

Only reason why I say change, is because its from doom3... and dont worry bout it dude :), just be patient, theres no urgency to any of this.

CaptainManiac's Avatar CaptainManiac - 1 month ago

excuse me for being a **** to offend and spam

CaptainManiac's Avatar CaptainManiac - 1 month ago

I have heard the sound and it is good.No need to change

BadMojo's Avatar BadMojo - 1 month ago

alright, just updated the 4.2 link in the thread with the set defaults code, recompiled and all.. remember to change the sound to whatever you have

BadMojo's Avatar BadMojo - 1 month ago

It compiles fine in slade3, so use that if your using anything else

CaptainManiac's Avatar CaptainManiac - 1 month ago

thank you

BadMojo's Avatar BadMojo - 1 month ago

whoa dude lol, dont spam the chat, patience young grass hopper, patience.. Ill have a look in a minute

CaptainManiac's Avatar CaptainManiac - 1 month ago

how can i send you?by email?

CaptainManiac's Avatar CaptainManiac - 1 month ago

ah,for ****'s sake,i tried to recompile the code after adding the missing CVARS you failed to list in the default settings and the latest ACC fails every time

CaptainManiac's Avatar CaptainManiac - 1 month ago

In the PlaySound ACS function CHAN_AUTO does not work

CaptainManiac's Avatar CaptainManiac - 1 month ago

can i use CHAN_BODY instead?

CaptainManiac's Avatar CaptainManiac - 1 month ago

Man,the CHAN_AUTO does not exist in your script,ACC gives me error about it when i try to recompile

CaptainManiac's Avatar CaptainManiac - 1 month ago

i have seen you missed two of the cvars to be set when the defaults are returned

BadMojo's Avatar BadMojo - 1 month ago

tested bdv20, works fine.. I dont have boa downloaded so I cant test that... but I dont think you need to worry about it, itll be fine

BadMojo's Avatar BadMojo - 1 month ago

ill do it when I get time, but Im about 99% sure it will be ok

CaptainManiac's Avatar CaptainManiac - 1 month ago

this is good,but,please,can you test it with BD v20b and BD64v2 and Wolf:BoA Chapter 1 to ensure there are no conflicts?We both need to be sure,aren;t we?

BadMojo's Avatar BadMojo - 1 month ago

I just did a quick fix on that update... so if the one your testing still plays the heartbeat when dead, then download it again, should be fixed now

BadMojo's Avatar BadMojo - 1 month ago

.. from the loops and extra scripts and such

BadMojo's Avatar BadMojo - 1 month ago

I dont see why it shouldnt work... like i said before, it doesnt mess with the player code, so everything should be compatible.. if anything, an fps drop..

CaptainManiac's Avatar CaptainManiac - 1 month ago

yes,it is no need.Have you tested the update with BDv20b,BD64 and Wolfendoom:BoA Chapter 1 both mod and standalone?

BadMojo's Avatar BadMojo - 1 month ago

.. also, I dont think reverb is needed, a heart beat doesnt reverberate outside of the body anyway, so why make it sound like its coming from the environment?

BadMojo's Avatar BadMojo - 1 month ago

Ive implemented the heartbeat code, Ill post it in the thread with the change list..

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