"Shadows of the Reich" is coming

Tormentor667

Screenshot Doom 20170411 204713After another half-year since the release of the first chapter of WolfenDoom: Blade of Agony Chapter 1: The Staff of Kings, we are proud to announce the date you have all been waiting for.

WolfenDoom: Blade of Agony Chapter 2: Shadows of the Reich will be released on May 20th, which also marks the 17th anniversary of Realm667.

And with this announcement, there will also be a few improvements that come with Shadows of the Reich, including a near-complete overhaul of The Staff of Kings (replaying that is a "must"), new models, new and reworked textures, and improved game mechanics. Shadows of the Reich continues from the point The Staff of Kings left off, with you in a Gestapo prison in eastern Europe. You will encounter new enemies, new weapons and new locations through 8 different missions -- even 2 more as a reward if you are attentive enough.

There is one thing that is new in Shadows of the Reich that we are most proud of - something that has taken an unimaginable amount of effort, dedication and work: High-resolution sprites for all enemies and NPCs throughout the mod -- not only upscaled, but highly detailed artwork similar to the Wolfenstein 3D Mac version - something that hasn't been seen in a comparable project yet. Check out the new screenshots in our media page for a proof of concept, and stay tuned for more information soon - more content at the official page.

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Offer declined

Tormentor667
Offer declined

Well, after thinking for a while I came to the conclusion that Monaco isn't all that good. Back to normal, April the 1st is over and the Realm667 is back to its roots. I hope you people had a bit of fun seeing the Realm667 in a new and Doomworld'y look, it was actually…

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Realm667 now part of Doomworld

Tormentor667
Realm667 now part of Doomworld

Don't be surprised and ask yourself "What happened to the Realm667?" We are proud to announce that this page finally is part of the new Doomworld network. After we have considered such a step now for a long time as the financial situation of the Realm667 didn't get any…

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BladeofagonyTube

Tormentor667
BladeofagonyTube

There have been about 3 months now since the release of Realm667's very own project Blade of Agony. Since then we had a lot of amazing feedback, not only from the Doom community but also from many people outside, discussing the project, the good things but also the bad…

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New Logo

Tormentor667
New Logo

Some of you might have already noticed that something is going on in the headers and yes: You are right. The Realm667 got itself a new logo. After having the old one now for more than 5 years and also considering that it has never been anything more than just text, I…

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Merry Doo-mas 2016

Tormentor667
Merry Doo-mas 2016

Dear friends, another year has passed and we are still here, after Doom's 2rd birthday 14 days ago, after so many years. I am very proud to be part of that community, and I am very proud to give something back each year in regards of this page serving as an…

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Blade of Agony release trailer

Tormentor667
Blade of Agony release trailer

Almost two years have gone now and we are proud to finally announce the release date for chapter 1 of our WolfenDoom project Blade of Agony. On the 13th of November, we will unleash the first 7 maps that are part of "The Staff of Kings". Expect a story-driven and…

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Realm667 is back on track

Tormentor667
Realm667 is back on track

This is what happens if I update the forum system to the new core: It breaks everything and I have to redesign the whole page. Well, it's not that bad but actually a lot of things went wrong while updating Kunena to 5.0 and I noticed that the main template for the whole…

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Forum under construction

Tormentor667
Forum under construction

If you ask yourself "Why the heck is the forum not available?!" It's currently only accessable for administrators of the site. I recently updated the system to the new Kunena 5.0 and unfortunately this totally broke the complete layout - congratulations developers. It's…

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Web of Agony launched!

Tormentor667
Web of Agony launched!

As promised a few weeks ago already (so don't say you did nazi that coming), something is going to happen on August the 1st in 2016: After a development time of over 1,5 years, it is about time to finally unleash detailed information about the latest project powered by…

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"Other Style"-Beastiary

MagicWazard

For those who have long been requesting it, we now have an "Other Style" category for the Beastiary!  This section is dedicated to monsters whose assets are sourced from non-Doom engine games, or who may otherwise not fit artistically into any specific Doom-engine…

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