Realm667 - It's Doom

homepagesWe are back! After one week of active development the Realm667 is back online with a complete new design and a complete updated content management system (moving from a buggy and unsecure 1.0.15 to 1.5) and many new features that incorporate an active and interactive new experience.

The main change between the past and the present is the actual reason for being. Realm667 has already turned into a more general Doom site in the past few revisions when the repositories have been added and this change is now in its final stage. The page now presents more general Doom content like Community News and Reviews that are supposed as information areas that visitors can actually contribute to (write news, write reviews!). First of all people might ask, why another general Doom page with these kind of stuff? Don't we already have Doomworld and... ?! ...oh well, here it already starts.

The updates on DRDTeam have always been only few as it was never supposed to be a portal for news, and Doomworld always had a very high standard of news being posted. It only happened in rare cases where releases were announced or mod development has been posted - and that's the big difference here. We try to accept any kind of news and do recent and frequent updates to keep you informed - easy, up to date and directly from the community.

As a conclusion we also added a review center where visitors and members can also post their very own reviews on projects and maps they have played. Sure, there is /newstuff, but it's hard to track and read older reviews and it isn't even possible to sort reviews. The new Realm667 gives you the opportunity to easily browse through the reviews and also a more appropriate way they are handled and displayed - it's simply more fun, even writing them!
     Edit by Ghastly: I'd just like to say real quick, the star rating you can give reviews is for the quality of the review, not the quality of the wad. If there's something about the review you'd like to discuss, you can leave a comment on it.

So far the details on the main changes here. I also took the opportunity to improve many aspects of the page that you will most likely not even notice, things like spam protection, a faster loading speed (less images), a better way to browse through the repositories (table view, classic preview), logging in at the front page and many many more... just play around with the page and discover yourself! Oh and by the way, the board style isn't done yet, so don't ask Wink

Cheers,
Torm and the Realm667 team

11 Years, 1 Month, 8 Days, 12 Hours of Realm667

11 Years, 1 Month, 8 Days, 12 Hours of Realm667...and I missed again, the 11th birthday of the Realm667, shame on me. Eleven years is quite a long time, considering that I was 15 years old when I first started this project, releasing my own work (made of stolen resources), linking to various already released pwads…

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The Shores of ZDoom

The Shores of ZDoom
Hey guys,
just to let you know: I am not dead despite the lack of updates here lately but moreover currently concentrating on The Shores of ZDoom as primary project now. We are doing a great amount of progress in the past few weeks and things are coming along nicely…

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Widescreen Editions

Widescreen EditionsWhile most of the projects online here at the Realm667 are widescreen-compatible without any problems (especially the recent ones), I noticed already several times, that The Ultimate Torment & Torture ultimately sucks at 16:9 resolutions. It was always a pain for me…

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New SFX to spice up your maps

New SFX to spice up your mapsAfter two months of development and two weeks of judging, here they are: The official results from the official "Eyecandy All Over 2011" contest (very official ). But first of all, thanks to everyone who participated. There weren't that many submissions but at…

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Torment & Torture 5

Torment & Torture 5It has been a while since the last major announcement here on the Realm667 but today I am back with a real blast: This is the official announcement of Torment & Torture 5. In the past months, a huge amount of work has already been done like gathering resources,…

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Forum +3

Forum +3After my time for Doom has been always limited in the past few weeks and considering that it won't get any better in the near future, we decided to place at least one more admin next to Ghastly and Dreadopp (who have been doing most of the work lately) to help them out,…

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The thing about "getting it done!"

The thing about Today I noticed again that working on too many things at the same time is terribly annoying, and it makes me feel more like having to finish something instead of doing it just of fun. My free time has already been reduced a lot because of work, sports and my girlfriend…

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Stronghold Editing Reference

Stronghold Editing Reference Yes, it took a bit longer than expected, but it's finally here, the Stronghold Editing Reference. It should provide you with everything that's necessary to create your very own Stronghold maps. Every gamemode is described, as well as setting up waves, spawnzones, ammo…

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2011 - A Year of Heretic

2011 - A Year of HereticJust a few hours left,
and we'll find ourselves directly at the start of 2011, another year filled with maps, wads, pk3s and content for Doom - and hopefully this year also for Heretic. We are still working on HPack and our plan is to release this project in 2011, 12…

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Merry Christmas & Happy New Year

Merry Christmas & Happy New YearIt's Christmas,
also here on the Realm667 so it's also time to celebrate something First of all, the board celebrated it's first birthday on the 16th of December, one year of massive activity and I am quite glad that Ghastly made me opening this for all of you. It…

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