Forum +3

doom.pngAfter my time for Doom has been always limited in the past few weeks and considering that it won't get any better in the near future, we decided to place at least one more admin next to Ghastly and Dreadopp (who have been doing most of the work lately) to help them out, maintain the submissions, support and maintain the forums. We had several applications for this position and now results.

First of all, thanks to everyone submitting their application and for their support. After a few hours of discussing, the original team (Ghastly, Dreadopp and me) have made our decision.

There have been quality, reliable and thrustworthy people but as it is always, only one can win - or in this case the 3 persons who fit the open positions best in our eyes.

The mixture of personal strengths, experience and overall impression made us choose Gez, Grymmoire and NeuralStunner. All of them have been proven being great organizational and supporting individuals who will - hopefully :) - do their best to maintain the sheer amount of submissions, moderate the forums and add the content (sometimes even fixing and improving it) to the database.

So good luck to all of them, and thanks already for the co-operation in the future, I am looking forward to this! :)

Cheers,
Dan

The thing about "getting it done!"

The thing about Today I noticed again that working on too many things at the same time is terribly annoying, and it makes me feel more like having to finish something instead of doing it just of fun. My free time has already been reduced a lot because of work, sports and my girlfriend…

Read more...

Stronghold Editing Reference

Stronghold Editing Reference Yes, it took a bit longer than expected, but it's finally here, the Stronghold Editing Reference. It should provide you with everything that's necessary to create your very own Stronghold maps. Every gamemode is described, as well as setting up waves, spawnzones, ammo…

Read more...

2011 - A Year of Heretic

2011 - A Year of HereticJust a few hours left,
and we'll find ourselves directly at the start of 2011, another year filled with maps, wads, pk3s and content for Doom - and hopefully this year also for Heretic. We are still working on HPack and our plan is to release this project in 2011, 12…

Read more...

Merry Christmas & Happy New Year

Merry Christmas & Happy New YearIt's Christmas,
also here on the Realm667 so it's also time to celebrate something First of all, the board celebrated it's first birthday on the 16th of December, one year of massive activity and I am quite glad that Ghastly made me opening this for all of you. It…

Read more...

Keeping Realm667 alive

Keeping Realm667 aliveDear visitors,
the Realm667 is nor running for over 10 years, turning it into one of the doom pages that are online and still active for the longest amount of time. Through all this time, I mostly presented my personal work here and therefore paying for this was…

Read more...

What is this "Cacoward" thing?!

What is this While working on a new project for Doom, the main reason for your motivation isn't to win some kind of award or to get a great and positive response from the community. It's mostly because it's fun developing new ideas, new kind of approaches towards this 17 years old…

Read more...

Stronghold - Online Multiplayer Activity

Stronghold - Online Multiplayer ActivityYay, first time playing Stronghold on a public Skulltag server and it was a blast

Since the release, the opinions mostly split into two: One side that absolutely didn't like how Stronghold turned out, the other side that absolutely loves it. I have to admit - the…

Read more...

The Stronghold Drama

The Stronghold DramaI am pretty much pissed considering the latest "Stronghold Release Drama" that's taking place in several public forums, so here is something I already wrote here and there to make things a bit clearer:

"Moreover, where is the attitude coming from some of…

Read more...

It's polished and it's good!

It's polished and it's good!It took another 2 months of work where hundreds of bugs have been fixed and improvements have been made to all the map-, gameplay- and script-issues but now you can download the final version of Stronghold from the Realm667 (or the official website over at…

Read more...

Stronghold Release Candidate 2

Stronghold Release Candidate 2After another 2 months have been passed, Stronghold is finally in another release candidate status. Hundreds of bugs have been sorted out, countless suggestions directly from the community have been implemented, gameplay and maps have been heavily adjusted and many new…

Read more...

×

Donate and Help keeping the Realm667 alive!