What is this "Cacoward" thing?!

birthday.pngcacoward.pngWhile working on a new project for Doom, the main reason for your motivation isn't to win some kind of award or to get a great and positive response from the community. It's mostly because it's fun developing new ideas, new kind of approaches towards this 17 years old game. When I have started with Stronghold 7 years ago, it was only meant to be a little side project with a new and fun new gamemode, that actually happened even before Skulltag supported its new invasion mode (back than Carn had the idea to combine the idea behind Stronghold and Skulltag's gamemode but unfortunately that didn't happen because they had a different setup). Back in 2003 I didn't even imagine the large scale this project will end up in, with all those maps, all those additions and all those great people involved in this - kinda - community project.

Now after the release, reactions have been mostly divided into two departments, one group that absolutely loved every little bit of it, the other group that simply didn't like the gamemode, the map design, the project itself (which is absolutely okay as it can't be everyone's taste). Though, we as a team of developers behind the curtain have been very pleased with how the project turned out at the end, we all had fun during the development and that's the main priority. The fact that there are several other people who had fun playing it is simply the cherry on the cake.

Today it's Doom's 17th birthday, Cacoward time. That made my day.

Stronghold - Online Multiplayer Activity

Stronghold - Online Multiplayer ActivityYay, first time playing Stronghold on a public Skulltag server and it was a blast

Since the release, the opinions mostly split into two: One side that absolutely didn't like how Stronghold turned out, the other side that absolutely loves it. I have to admit - the…

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The Stronghold Drama

The Stronghold DramaI am pretty much pissed considering the latest "Stronghold Release Drama" that's taking place in several public forums, so here is something I already wrote here and there to make things a bit clearer:

"Moreover, where is the attitude coming from some of…

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It's polished and it's good!

It's polished and it's good!It took another 2 months of work where hundreds of bugs have been fixed and improvements have been made to all the map-, gameplay- and script-issues but now you can download the final version of Stronghold from the Realm667 (or the official website over at…

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Stronghold Release Candidate 2

Stronghold Release Candidate 2After another 2 months have been passed, Stronghold is finally in another release candidate status. Hundreds of bugs have been sorted out, countless suggestions directly from the community have been implemented, gameplay and maps have been heavily adjusted and many new…

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The Beast 2010

The Beast 2010After more than one month, the latest contest here over at Realm667.com has its winners. The Beast 2010, spearheaded by Mancubus and judged by Dreadopp, Ghastly, Xaser, Neuralstunner, Toenail and me is finally finished and the results are there. We made our decisions in…

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Stronghold - Release!

Stronghold - Release!Yes, it was about time!
Finally, after a development of several endless years, Stronghold is finally released as RC1 and can be downloaded here or on our official launch site at DRDTeam.org (http://stronghold.drdteam.org). So, what can you expect?

"You know Doom,…

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Long summer break

Long summer breakHello my beloved fellow Doomers,
it has been a while since my last update here on the Realm667 so I thought it has been about time to give you a small news item keeping you on track. I have been very busy in the past few months with my job, my final exams and also…

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Almost half a year!

Almost half a year!Hey guys,
first of all here is my apologize for the lack of updates lately. I had a lot of changes and problems in my privacy in the last couple of months and this was mainly the reason why the last update is almost about half a year old. Anyway, this is going to change…

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Realm667 Forums officially online!

Realm667 Forums officially online!I know, I already said that a hundred times before: There will never be a forum on Realm667, never, ever! Oh yeah, and here it is, the official Realm667 messageboard So why did that happen although I never wanted to add one? Quite simple, it is all Ghastly's fault!…


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16 years of Doom

16 years of DoomI honestly have no idea if there is another game around here that still has such a large and active community and this already for 16 years now. But hey, I am happy with it, and it was time to celebrate another year of great releases and achievements that keeps the game…

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