Hi! I really like Imphunter\'s zombieman rifle... Unfortunately there\'s a bug: if I switch to another weapon, then I can\'t switch back to that rifle! Please tell Imphunter to fix it!
Sonntag, 26. April 2009 10:59
How do I add the new monsters in doom duilder?
Dienstag, 14. April 2009 04:49 | Indiana
I also like Wolfenstein 3D and Doom 2. I\'ve played the Wolfenstein 3D secret levels in Doom 2 and collect The WolfenDoom mods.
On somebody\'s web site, he said that there\'s a Wolfenstein 3D secret level in The Ultimate Torment \'N\' Torture. Is this true? Does anybody know how to get to the level? Please tell me how to get to it.
I played The Ultimate Torment \'N\' Torture and it\'s very surprising.
Sonntag, 12. April 2009 08:47
Hey Tormentor, could you post those Sparks effects that you used on the second map of that TUTNT wad? I really would enjoy. thanks.
Samstag, 11. April 2009 08:47 | Mex.
good job realm667 this site is great. Can you make a proton pack from Ghost Busters?
Mittwoch, 25. März 2009 17:19
Nice site, I just wished that there were more marine skins and more monster skins in beastiary.
5/5 (if you add more monsters)
Montag, 23. März 2009 20:41
I really like what u did with the site! The weapons and SFX shoppe sections are gonna be great - and they already have content, to boot!
Samstag, 21. März 2009 19:15
Wow, very nice page. I like it. BTW How can you submit new thingies?
Using the appropriate thread over at ZDoom.org > Forums
Samstag, 21. März 2009 16:50
Really good site! I just have one question: Is it explictly nescessary for the graphics to png or could they also be in BMP? I mean, correct me if im wrong but doesn\'t original doom use BMP\'s?
Well, simply because if someone wants to use an actor in a different game rather than Doom, he would have to convert the sprites to the different palette. If the actor has PNGs as sprites, the conversion is done be the engine.