This category displays only the monsters which are based on similar Doom monsters or fit better in Doom-style settings. This doesn't mean that you can't place them into Heretic, Hexen or Strife maps / mods as well, it is only meant as a little style guide and help.
Name: Pulse Nailgun Zombie Difficulty: Medium Connections: Pulse Nailgun Summon: PNZombie Melee: No Distance: Projectile Type: Demon, Undead
Submitted: Zrrion the insect Decorate: Zrrion the insect GLDefs: Zrrion the insect Sounds: Quake 4 (id software), Doom (id software) Sprites: DE, Skulltag Sprite Edit: Zrrion the insect Idea Base: Pulse Nailgun
Name: Pyro Demon Difficulty: Very Hard Connection: None Summon: PyroDemon Melee: Yes Distance: Projectile Type: Demon, Elemental
Submitted: Maelstrom Decorate: Maelstrom GLDEFs: Dreadopp, Sandypaper (Brightmaps) Sounds: Id Software, Monolith Games Sprites: Id Software Sprite Edit: Eriance, Maelstrom Idea Base: Archon of Hell by Eriance
Submitted: Dreadopp Decorate: Dreadopp GLDEFs: Dreadopp Sounds: Id, Software Sprites: Id Software, Raven Software, Eriance Sprite Edit: Dreadopp, Eriance (the fire sprites) Idea Base: The Pyro Imp found on the Haunt Beastiary and Eriance's Devil.
Name: Quad-Shotgun Zombie Difficulty: Medium Connections: None Summon: QuadShotgunZombie Melee: No Distance: Hitscan Type: Human, Undead Brightmaps: No Actor modification: No ACS: No
Submitted: Ghastly_dragon Code: Ghastly_dragon GLDefs: Ghastly_dragon Sounds: Id Software, Logan MTM Sprites: Id Software, Logan MTM Sprite Edit: Ghastly_dragon, Xim Idea Base: Legacy of Suffering's Quad-Shotgun
A zombie with the Quad-Shotgun from Legacy of Suffering. Can fire each barrel individually for a weaker, longer-ranged attack, or can rarely fire a powerful blast from all four simultaneously. Has to reload after all four barrels are fired. Needs careful placement so it's not overpowered.
Name: Repeater Zombie Difficulty: Medium/Hard Connection: Uses the Repeater, on the Armory Summon: RepeaterZombie Melee: No Distance: Hitscan Type: Human, Undead Brightmaps: No Actor modification: No ACS: No
A dangerous zombie with an interesting weapon. After a wind-up period, the Repater Zombie rapidly fires a slightly-explosive hitscan attack. If it fires for long enough, the weapon overheats and spins back down. Dangerous when allowed to keep firing, but very vulnerable until it does.
Name: Rictus Difficulty: Easy Connection: None Summon: Rictus Melee: No Distance: Projectile, Charge Type: Demon, Undead Brightmaps: No Actor modification: No ACS: No
Submitted: Captain Toenail Code: Captain Toenail, Ghastly (ZScript conversion) GLDefs: Dreadopp Sounds: Id Software, Raven Software Sprites: Id Software, Raven Software Sprite Edit: Captain Toenail Idea Base: Doom 3 Lost Souls
A higher-difficulty variant of the Lost Soul. Has a weak projectile attack, and tries to kamikaze when low on health. Weak, individually, but can be very powerful if the player doesn't know how to deal with them.
Name: Rifle Zombieman Difficulty: Easy Connections: None Summon: RifleGuy, deadrifleguy Melee: No Distance: Hitscan Type: Human, Undead Brightmaps: No Added States: No ACS: No
Submitted: Skelegant Decorate: Skelegant GLDefs: Skelegant Sounds: id Software, Skelegant, Valve Software Sprites: id Software, David G. Sprite Edit: Skelegant, David G. Idea Base: Alpha rifle (plus those armour bonuses had to have come from somewhere)
A heavily-armored undead trooper. He's fairly accurate and does a decent amount of damage, but his helmet can be picked up to regain an armour point. Comes with an impaled corpse, complete with still-beating heart.
Name: Roach Difficulty: Medium Connection: None Summon: Roach Melee: No Distance: Projectile Type: Demon Brightmaps: Yes Actor modification: No ACS: No
Submitted: Ghastly_dragon Code: Ghastly_dragon GLDefs: Ghastly_dragon, Sandypaper (Brightmaps) Sounds: Black Isle Studios, Blizzard Entertainment Sprites: Vader Sprite Edit: Ghastly_dragon, Mike12
A lesser monster with a few interesting gimmicks. Firstly, it ambiently heals itself very rapidly; and secondly, it runs away when low on health. These combined make a surprisingly durable monster. Aside from that, it throws a pair of very fast projectiles.
Name: Shadow Trooper Difficulty: Easy Connections: Zombieman (sounds) Summon: ShadowTrooper, ShadowTrooperCorpse Melee: No Distance: Hitscan Type: Human, Undead Brightmaps: Yes Added States: No ACS: No
Submitted: MagicWazard Decorate: MagicWazard GLDefs: MagicWazard Sounds: Midway Software Sprites: id Software Sprite Edit: MagicWazard Idea Base: Wanted a shadowy-type of zombie for low-light conditions
A semi-transparent zombie trooper suited for low-light conditions. Fires 3 bullets in rapid sequence with each attack.