I combined Brutal Doom and Sigil today for the fun of it. I was not disappointed. I recommend trying it.
I'm currently trying to figure out a way to solve the issue while keeping compatibility with both GZDoom and Zandronum.
Hmm, it seems the code that I added to make the weapon ignore altfire if there isn't enough ammo doesn't work anymore in GZDoom.
That once I switch to it, it won't let me switch t another weapon and I can't fire the weapon when I click the left mouse button.
"Not working" doesn't tell us much. What's the issue are you having with it exactly?
Napalm Launcher is not working, what happened to it?
I have never seen a strife mod that uses the medium ammo pickups from this site, does anyone know some mods that do use that?
See this: https://forum.zdoom.org/viewtopic.php?f=4&t=66266
We're also looking for having a new team that would take care of submissions to the repository.
We're currently looking for people who can actively post news on the site.
Hey! I was checking old submissions and realized that the button to change pages in a topic in mobile is not displayed. Just to let you know!
thanks blue shadow. anyway, i fixed the problem by binding "lstickup" to forward (even though the left y axis is already bound to forward) and that fixed sprint
To make posts, you need to have a forum account first (you create one from the site's main page).
just gonna say it here then. in BoA, sprint does not work if you're using a controller...
how tf do i make a post on this forum lol
Happy Halloween! ^_^
So there is only one strife custom weapon here?
wake me up when Zandro supports them then
The anonymous functions is a deal breaker, since it'll make the monster no longer usable with Zandronum.
simplified code, using annon functions instead of multiple TNT1 frames, sprite offsets fixed, and better sound quality since its last update
What kind of changes have you done to it?
I doubt they are.
if Maelstorm is still around here, may I have permission to update the InfernoDemon?
i see, thank you for the clarification!
Submissions need to be reviewed first before a decision is made.
i double checked the rules, but maybe i missed something
oh ok. I removed the tag from my posts. Taking the opportunity to ask: there's something wrong in my posts? I don't see the submissions in the repository yet...
The [SUBMISSION] tag isn't needed. Setting the icon alone is enough.
oh i see, ty!
Indeed! Also, use the submission icon, the one with the S!
Hello, how do i tag a forum post of mine with [submission]? I just type in its title?
Yes, like Infernal Attack.
Is there a mod that allows your custom weapons to be spawned randomly on the maps?
Cryocubus has been updated on moddb, check it out and I hope he is much better.
But the Strife Pistol I've seen in a mod called Strife Uncut.
I haven't seen a single strife mod that uses the custom strife monsters here.
I managed to reduce a huge chunk of the Inferno Demon's code on DECORATE
I mean that I saw it only in infernal attack not in this site.
Vores exist thanks to Quake 1, and they are also present here on r667... What do you mean?
I never heard of an enemy called vore and I think he never existed here.
What Hexen project?
Awesome, i was waiting for a Hexen project, finally.
Why the Hellstorm Archon death message says Archon of Hell?
Actually, I didn't know that most of the monsters here are so old.
Actually, I don't know who you are.
No need to welcome me. It's AshuraTheChimera, back from "retirement". You might remember me from Yura's pyrosuccubus mod from almost 10 years ago.
I did notice there were 2 links.
zsec5500 - How so? Did you read both of them? Those are separate links, and each of them tells you what Decorate or ZScript are
The link you sent me has nothing in it.
zsec5500 - Use zdoomwiki: https://zdoom.org/wiki/DECORATE // https://zdoom.org/wiki/ZScript
What is the difference between ZScript and Decorate?
What is arachnocubus?
Because they are meant to be accesible for any kind of mod. If you want weapons with reloading, you can always give them yourself
Why weapons here have no reloading?
I found some old stuff that didn't exist here, I know where to get them but I'm not allowed to tell.
So it doesn't get lost, I suggest you make a new thread about this in the Let Us Know sub-forum.
I would also like to respectfully point out the site offers textures that are even more huge in size, such as max payne. seems contradictory not to have both
evidently this simple aspect of doom mapping was overlooked by the one who closed the submission
I have used them before in maps, the complaint about the sizing difference is irrelevant because in UDMF you can just resize textures as you please
https://realm667.com/index.php/en/forum-board/closed-submissions/536-submission-cybermage-textures could this be reviewed again? these textures are useful imho
What's the error?
How do I spawn the Satyr in GZDOOM? It keeps giving me an error, what am I doing wrong?
is there a slated release date for chapter 3?
Feel the wrath of my 1 time only inconsequential shoutboxing.. Hello realm goers, I hope all is well for you all :)
What is that mod you are talking about?
Trying to use 'quick kick' but when I assign it to a key, nothing happens. Grenade and Objectives work fine, just not quick kick.
Now, are we done with these questions?
You don't need to know about them; they're history.
We only have a few resources that were added and then later removed.
If you can't find the resource you're looking for on the repo, then assume it never made it in there in the first place.
Along with Dark Claw and Soul Render...
That's true. Was Soul Cube existed here?
When weapon-equipped monsters are submitted, it's not typical that they're paired with a submission of the weapon they're equipped with.
No "catharsi cannon" ever existed, to my knowledge.
What about Catharsi Cannon, did it exist here before?
As far as I know, that weapon I linked to is the only devastator we've ever had. So I guess the answer is no, then.
Not that devastator from Duke Nukem 3D, I meant the devastator that the devastator zombie uses.
We have a devastator: https://www.realm667.com/index.php/en/armory-mainmenu-157-97317/other-sources-styles-mainmenu-160-29963/661-devastators
There was a sonic railgun. It was taken down by request from the auther of the submission.
Did sonic railgun and devastator exist here before?
Post them as separate submissions, each in their own thread, and we'll see.
Realistic style, cartoon style and some gnarly dead trees.
Define "different styles".
I have four sets of trees with slightly different styles. Would it be best to have four separate wads or should I combine them all into one wad?
I don't know the history of those monsters, so I can't answer. They were added before my time here.
And why arachnophyte is not a boss?
What does thamuz mean?
What does thamuz mean?
And no, you can't delete your shoutbox posts. Only moderators can do that.
It's generally for things that don't deserve to have a thread of their own.
What is this shoutbox for and can I delete mt messages from here?
This also goes to anybody who uses the shoutbox to ask questions related to Blade of Agony. There is a section on the forum for BoA. Ask your questions there!
Now, with that out of the way, if you have more things to report about the site's resources, please make a new thread in the "Let us know" forum, not here.
For example, Pos_DoomImp is the modified version of the imp.
The submission includes modified versions of Doom's monsters with the needed code. Their class name is prefixed with "Pos_".
The Possession Sphere requires that you inject some code into your monsters for it to work.
Why hellstorm archon uses tha same attacks as the archon of hell?
What's wrong with possession sphere, why is it not working?
Why the possession is not working, whoever created it, please fix it.
I can't get the application to run start when I click on it. Any idea why?
Ignore, last ? about my password/username-- apologies, not sure what happened, my user name was rejected when I'd entered sent reset password. But sorted. :)
Can't log in, keep being told my username doesn't exist(?) Tried resetting password 3 times
M - update your gpu drivers and get this version of GZDoom (hope you have a 64bit system) https://zdoom.org/files/gzdoom/bin/gzdoom-bin-3-2-0-x64.zip
I can talk to them but I can not see anyone in first chapter please help me
I suppose this ain't really a place for in-progress works? A shame...
Dear Realm-i configurate wolfendoom to low settings(because potato pc) but when i start the game i cant see my health,my ammo just nothing.Please help to idiot
insomnia976 - It's not how it works, donations are welcomed but you don't have to pay to get Chapter 3... It's still in dev, C1-2 release http://tiny.cc/ww236y
Logging in/Registering is done from the main site page, not the forum page.
Hello, I see no LOGIN/REGISTER buttons here. Is it okay?
So... I made a donation to get BOA Chapter 3 through Paypal. I have the receipt but I never got a email with instructions to download. Help please?
am I stupid? I think I am
There should be an "Attachment" button just below the area where you type your reply/post.
i cant find an upload button to get to a page where i can upload
Each category has its own rules, which can be found at the very top of said category.
Make a submission post in the appropriate category (armory/beastiary/item store/etc.) while making sure to follow the rules.
how do I upload things?
No im want bomb barrel no shotgun barrel
I can't say, but I'd only assume it was mistakenly made accessible to the public.
so any reason why was it reuploaded, only for you to say "lol no" and being taken down again?
No, it's not.
Oh hey! The Vore is back in the Beastiary
Whoa! I never noticed the button there when selecting multiple sprites before. That will work perfectly. Thank you! ^_^
I don't know, but you can select all the sprites and set their offsets in one go.
Got a quick question. Is it possible to transfer offsets from one sprite to the other in Slade3 quickly rather than changing each image manually?
El juego se puede jugar en android de alguna manera?
is there any way to turn this popup off?
I made a bug report about the Tutorial page. Why didn't you report it when you first found out that it's broken?
Man I wish they fixed the tutorial page :C
Oh yes HISSY is real devil
It would be enough to make a small section for it in a corner, where it shouldn't bother and interfere with navigation. Don't you think so?
Please, please, please, remove at once that stupid "MAKE HISSY HAPPY" nag screen, it's making beyond all bearing to navigate on Realm667 site!!!!!
It's a false positive from what I know. See the BoA FAQ: https://boa.realm667.com/index.php/f-a-q
I just downloaded the stand alone version and Windows is saying it contains a trojan virus. Is this a false positive or is something wrong with the download?
As you're new, your first post needs be approved first by a moderator before it becomes visible.
I tried answering someone, answering topic or create new post and anything working
Can't post anything, why?
Where can i activate the compass ? Help Please, thanks.
Can Stronghold and its spawning scripts be remade with ZScript? I hope this is a good idea.
Just downloaded standalone, cant talk to an NPCs in first level. Help?
Can i play it on 32 bit version (windows 7) ? Thanks :)
When is Chapter 3 being released. I can't wait to play it when it comes out.
sorry, just saw that Shoutbox is on every page - I meant BoA
is there a problem with GZDoom 3.7? I have d/led 3 times from different mirrors and get: Script error, "gzdoom.pk3:compatibility.txt" line 5:Expected '}', got
Merr Xmas everyone! If you have some issue with Boa exe, simply download and unzip the .gz file from this link and use such exe: https://bit.ly/2ELRXCQ
Only moderators can do that, I'd guess.
Thanks. I looked for a way to do that myself before I complained, but I couldn't find it.
@Ghastly: I got rid of the duplicate posts you made, so no worries.
But anyway, that's even if it's worth making an R667 channel on that Discord, which I don't think it is. :P
Damnit, hit enter, like, three times and the box didn't refresh. Didn't realize it was actually posting. Whoops
ZDoom has a Discord. I don't think R667 is a separate enough entity to justify making a new Discord over getting an admin there to make an R667 channel.
It's not like making a Discord server would make the Realm667 a more active place, unless you allow off topic, which wouldn't help with projects or the repo
Saying that, what's wrong with discussing things on the forum?
There isn't as far as I know.
I too would like to know if there's a Discord server. :)
Hey guys, do you have a Discord? Would you consider setting one up for Realm667? Could have areas for Tormentor's mods, repository discussion, submissions, etc.
I cant extract boa_c2.exe from the zip file everthing else is copied normaly
I cant extract boa_c2.exe from the zip file everthing else is copied normaly
hey guys when will chapter 3 release? is it even in production?
So it may take a little bit before I update. But I haven't abandoned them.
Heya, just wanted to shout this out there, I did see the replies on my posts and will get to them again, but currently with holidays work and life is chaos. ^_^
Less complex? What do you mean by that?
Because i'm doing some cool bad ass sprites, yet they are less complex than the doom ones
Hi guys, I've red the the rules of the beastiary submissions; nevertheless, i wonder if there is a limitation regarding the aesthetics of my sprites
Yeah, don't worry.
Doh... Nevermind. Hope its all ok...
Since it's your first post, it needs to be approved first before it becomes publicly visible.
ok this is weird. i just decided to submit a new monster to the bestiary, made the topic an all that. but its not there. what gives?
From the main site page.
how do i login/register?
Cool thing those translation buttons btw
Hello everyone, after a long time I am back here with a suprise: Arx Fatalis textures - Still crushing then will upload and prepare a thread
i have a problem the briefing room dont give me mission anymore
but with 2.0 I get around 1,500 warnings upon map loading in gzdoombuilder about "failing to apply mapinfo Doomednums override" on basically *everything*
I load gzdoom.pk3, DOOM2.pk3 along with boa's .pk3 as standard practice - with the older version of BOA this worked
sup, dunno if this is still being supported but I'm having some issues trying to create custom maps with boa 2.0 in gzdoombuilder
@Kami - https://www.youtube.com/watch?v=n-U7sXBM98s
Can somebody please tell me the name of the soundtrack in the Paris level ?
I solved my Baron mod .zip not working. I renamed the .zip as a .pk3
@Zombie - Just delete Freedoom wad and replace it with doom2.wad then run the game
@Zane - You can increase/decrease HUD size on GZDoom using ' - ì keys (left from backspace)
I can't load Baron zip on Doom 2. It just loads Doom. don't have a problem with pk3 files. Any ideas?