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Anyway I uploaded the latest version of Pyrodemon and had a try with GZDoom git1159: I spawned 8 pyros inside MAP01 of Doom II and I had no problems at all.mattbratt11 wrote: I didn't edit the Pyro Demon, it was remained untouched. I downloaded from the beastiary and gave it a testrun. My GZDoom git version is 1159.
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Hissy please.
I made a bug report about the Tutorial page. Why didn't you report it when you first found out that it's broken?
Man I wish they fixed the tutorial page :C
Oh yes HISSY is real devil
It would be enough to make a small section for it in a corner, where it shouldn't bother and interfere with navigation. Don't you think so?
Please, please, please, remove at once that stupid "MAKE HISSY HAPPY" nag screen, it's making beyond all bearing to navigate on Realm667 site!!!!!
It's a false positive from what I know. See the BoA FAQ: https://boa.realm667.com/index.php/f-a-q
I just downloaded the stand alone version and Windows is saying it contains a trojan virus. Is this a false positive or is something wrong with the download?
As you're new, your first post needs be approved first by a moderator before it becomes visible.
I tried answering someone, answering topic or create new post and anything working
Can't post anything, why?
Where can i activate the compass ? Help Please, thanks.
Can Stronghold and its spawning scripts be remade with ZScript? I hope this is a good idea.
Just downloaded standalone, cant talk to an NPCs in first level. Help?
Can i play it on 32 bit version (windows 7) ? Thanks :)
When is Chapter 3 being released. I can't wait to play it when it comes out.
sorry, just saw that Shoutbox is on every page - I meant BoA
is there a problem with GZDoom 3.7? I have d/led 3 times from different mirrors and get: Script error, "gzdoom.pk3:compatibility.txt" line 5:Expected '}', got
Merr Xmas everyone! If you have some issue with Boa exe, simply download and unzip the .gz file from this link and use such exe: https://bit.ly/2ELRXCQ
good
Only moderators can do that, I'd guess.
Thanks. I looked for a way to do that myself before I complained, but I couldn't find it.
@Ghastly: I got rid of the duplicate posts you made, so no worries.
But anyway, that's even if it's worth making an R667 channel on that Discord, which I don't think it is. :P
Damnit, hit enter, like, three times and the box didn't refresh. Didn't realize it was actually posting. Whoops
ZDoom has a Discord. I don't think R667 is a separate enough entity to justify making a new Discord over getting an admin there to make an R667 channel.
It's not like making a Discord server would make the Realm667 a more active place, unless you allow off topic, which wouldn't help with projects or the repo
Saying that, what's wrong with discussing things on the forum?
There isn't as far as I know.
I too would like to know if there's a Discord server. :)
Hey guys, do you have a Discord? Would you consider setting one up for Realm667? Could have areas for Tormentor's mods, repository discussion, submissions, etc.
I cant extract boa_c2.exe from the zip file everthing else is copied normaly
I cant extract boa_c2.exe from the zip file everthing else is copied normaly
HAIL HYDRA
hey guys when will chapter 3 release? is it even in production?
No worries.
So it may take a little bit before I update. But I haven't abandoned them.
Heya, just wanted to shout this out there, I did see the replies on my posts and will get to them again, but currently with holidays work and life is chaos. ^_^
Less complex? What do you mean by that?
Because i'm doing some cool bad ass sprites, yet they are less complex than the doom ones
Hi guys, I've red the the rules of the beastiary submissions; nevertheless, i wonder if there is a limitation regarding the aesthetics of my sprites
Yeah, don't worry.
Doh... Nevermind. Hope its all ok...
Since it's your first post, it needs to be approved first before it becomes publicly visible.
ok this is weird. i just decided to submit a new monster to the bestiary, made the topic an all that. but its not there. what gives?
gotcha! thanks!
From the main site page.
how do i login/register?
Cool thing those translation buttons btw
Hello everyone, after a long time I am back here with a suprise: Arx Fatalis textures - Still crushing then will upload and prepare a thread
i have a problem the briefing room dont give me mission anymore
but with 2.0 I get around 1,500 warnings upon map loading in gzdoombuilder about "failing to apply mapinfo Doomednums override" on basically *everything*
I load gzdoom.pk3, DOOM2.pk3 along with boa's .pk3 as standard practice - with the older version of BOA this worked
sup, dunno if this is still being supported but I'm having some issues trying to create custom maps with boa 2.0 in gzdoombuilder
Thank you
@Kami - https://www.youtube.com/watch?v=n-U7sXBM98s
Can somebody please tell me the name of the soundtrack in the Paris level ?
I solved my Baron mod .zip not working. I renamed the .zip as a .pk3
@Zombie - Just delete Freedoom wad and replace it with doom2.wad then run the game
@Zane - You can increase/decrease HUD size on GZDoom using ' - ì keys (left from backspace)
I can't load Baron zip on Doom 2. It just loads Doom. don't have a problem with pk3 files. Any ideas?
for some reason when i played wolfendoom standalone i keep getting missing textures it seems
Hello! I've downloaded the Windows zip version for BoA, the game runs great, but there is no HUD. I've checked the settings and nothing...
Fr - Can you tell us after which map? Also try downloading latest GZDoom, overwrite your existing files, replay and let's see
He seems stuck, the projector is already rolling.
I can't complete the first episode of the game because the Major won't give me the mission.
Purp, hit the - key (the minus key) and it will reappear. I had the same problem a couple weeks ago. :-) Fun game though, am I right?
No HUD? How do I enable it?
There is an option to assign a keybinding to show objectives. It's in the same group as "quick-kick," and "toss grenade."
Oops, nevermind. I figured it out. If anybody else has this problem, the option is in the "Enh. Options" (enhanced options).
The game stopped displaying Mission Objectives. I've tried changing the key binding but no good. Is there a console command or something that will fix it?
got that bug too, the end doesn't trigger after destroying the final enemy (the tank). other than that, excellent work. really looking towards any ETA on chap 3
i can not finish the paris map, help please ?
Dude_Radical - I fear you have found a bug I have fixed AFTER Chapter 2 release: https://tinyurl.com/y7r5u8ge
In the Paris level, I encountered Colored Keys actually within buildings that were only accessible through locked doors corresponding with their color.
ok thank you doublepost
ok thank you doublepost
posted a quick fix for the pillar gizmos
posted a quick fix for the pillar gizmos
Thanks for taking the time to do the fixes.
Still very busy with wedding photography this summer, will get better in the middle of october
Started my job in network security, so ZScriptification is going a bit more slowly than before, but still working. Should have the next batch soon.
work on that episode still scraping together, so it seems. shame we can't post our works here proper.
This usually means the actor is missing. Make sure the WAD is loaded when running the game.
I am trying to revive the ScurryingRats in gzdoom-3.4.1 : only question marks instead of rats
I am trying to revive the ScurryingRats in gzdoom-3.4.1 : only question marks instead of rats
and bonusmissions in chapter 1-2 ?
thanks for the answer.
@Captain Cosmotic - Cartridges on BoA will be implemented only after Chapter 3 release
where can i find them ?
the 3 cartridge by prof. gutenberg
?
Hi, can someone help me with that Cartridge ?
Shame we don't have a personal projects/mapping/concepts area of the site; Community may hate me but it won't stop my attempts at trying to appeal to the lot.
this mapping shtick is hard work yes
@Hgluzowski: Okay, it turned out that user registration is disabled on the forum. It's only temporary, so try again at a later date.
I've seen your posts. I'll ask around and see what's going on.
Guys, I have strange problem.
why the tneire folder of BoA Chapter 2 is considered not found?
Hi,I haven't been here for a long time/What I missed?
I will be getting back to my submissions soon. Probably next week. Been really busy so sorry for not updating them sooner. >_;
The Icon of Sin things for Heretic and Hexen.
Just found this site! Very cool to see my megawad reviewed (even though it was 6 years ago). Hope people enjoyed it!
Boss spawners? What are they?
Anyone have a map or something I can use to test the Heretic/Hexen Boss Spawners on the Beastiary? Need to make sure my ZScripted version works properly.
This was brought up before. If I recall, Tormentor didn't feel it's worth the hassle of redoing the image to remove the monster.
Why is the Daedabus on the Repo pic of it was removed before the site was updated?
Greetings everyone, how is it going? :D
I will; thank you!
Create a new topic in the "Let Us Know" forum, linking to the submission in question and describing the issue and how to produce it.
Is there a standard procedure for submitting Bugs/ Fix Suggestions for closed (approved) Repo items? Or is it like "too late" once they are approved?
Thanks! exactly what I was looking for :)
Hi BadMojo, just packed up my plugins for Slade: https://drive.google.com/open?id=115W_mHtcfknXWoMSofsM4i6G8mPb3gFl
Hi all, Im wondering if anyone has a link to deflopt.exe, I cant seem to find it anywhere?
@Gravlok - Simply drag & drop BoA_C2.pk3 onto gzdoom.exe and you are in
Ozymandias81 - is there a way to run it otherwise? BD kinda block's it even then whitelisted AND turned off
@Gravlok - It's just an injected batch file within a custom icon. Phalse positive.
I cannot find it - Why BitDefender shows that BoA exe is infected with trojan?
Yep, I am back for a while finally friends :)
I am very stupid.Sry for the late reply.To admit i needed to learn the keyconf and then to add weaps
Is it possible to have an item auto-activate and continue doing so every ten seconds to continually give a buff to the player? Unsure how to organize this code.
Yeah, I was gonna say lol. Just put in weapon.slotnumber and assign it. Kinda irritates me that's not include most of the time but oh well.
If it's a matter of not being able to pickup a weapon, then the weapon is missing sprites for its Ready state.
I think those cheats won't give you weapons which don't have a weapon slot assigned to them.
What is the non-switchable weapon problem? As in it won't appear in-game after putting it in your project even with idfa or idkfa? Or something else?
Ahh,archvile,i am fighting with the nonswitchable weapon problem when i put many weapons from here into a project of mine
Also, I have been thinking about creating a campaign or full on game-play mod out of the idea, but needs something else I think. Not sure what though.
@CaptainManiac That's very flattering, thank you. I like trying new things and making things interesting. The mods I make are pretty much my creative outlet.
i envy on your creaivity,man,and i am also glad that you make good ocncepts
I see a concept for a WAD
@MagicWazard Oooh, okay. I was thinking more eggs and rabbits Easter lol. My idea revolves around eggs, the vanilla Doom demons, raising, and random stat boosts
Heeeeeey
Hi,Torm
I supplied with many of your resources
well i suppose not
did you miss me?
But really, I was just in a goofy mood (alcohol), which is the main reason why I brought it up in the first place.
As for the Easter theme, I was thinking something along a respawn mechanic, what with resurrection and all. :D
Honestly, I think your last post was too random for anyone to get upset about it. :)
That is great,Archvile.Hey,Ozy,BadMojo,MagicWazard,Ozy sry for being a **** yesterday
Only thing is that it would need quite a bit of sprite work I think and I am not an artist lol. Though I have detailed documents about the idea already.
@MagicWazard I might have an idea. Though it mostly revolves another idea I had for a series of submissions can could be reworked into an Easter theme.
Y'all know why i always make post apocalyptic,serial killa and other bad concepts?Becayse my fantasy is absurd
WIsh yoh happy Easter alll.Wait a minute,where am I?I might have forgotten this place.I remember someone called Ozzy here
I realize that holiday-themed maps/campaigns tend to be retarded, but I'm curious what you guys would do to justify the effort, if you were interested.
Question: What would you guys do to build a Doom campaign around the events of Easter?
Maybe a few days late to say, but Happy Easter to all of you too!
Wish you all an happy and peaceful Easter dudes, I'll be back with some new threads in the future here... I am always around, no worries. HAPPY EASTER!!!
Anyone here for BoA?
Busy busy times, but I will be going back on my submissions later in the coming weeks and update them. Gotta get back in the groove. ;3
Kale1971
Yes, you do. Without such software, you won't be able to push to and pull from the repo.
Do I still need TortoiseGit if I want to update something on the Hpack repo, even if I already have an account on Github? I'm considering uninstalling it.
On the plus side, at least we get to see some of these names for perhaps the first time...
Happy to see that mediafire links are not allowed anymore, that site is so full of ads and it is pretty pointless to use
@Ghothic: To me, it feels like the forum just doesn't remove users from the list after they go offline - it's like it compounds them.
Oh yeah, since I posted this pretty much everywhere else: https://www.youtube.com/watch?v=eqSyexkAD3s
We're getting tons of guests and a higher than usual logged in members today. I hope this isn't some kind of spambot invasion.
Proposed rule changes are up in the Let Us Know forum.
Welp, been messing around with ZScript lately, and since it looks like it's in a very nice spot, I think it's time for some rules and things to be updated.
So, like, is BoA still going as a project?
Very late, but well I doesn't seem the only one so... HAPPY NEW YEAR brainz! Ehehe :)
A bit late, but Merry Christmas and Happy New Year to all! :)
Looks like I'm ringing in the new year with Hexen. Happy New Year, guys! Here's to another year with our favorite FPS family. :)
Weird...that didn't work. I had to tell FireFox to forget the page altogether before it updated. All that just for a dumb gag! (Worth it.)
Then I reloaded the page. Now I can see the new one.
I cleared R667's cache like you did then went to the index page - old avatar was still there.
Not the browser's cache; just R667's cache that's available under Profile > Forum Settings.
Have you tried clearing your browser's cache?
Hey, if you change from one custom avatar to another, how long is it supposed to take before it takes effect? I keep seeing the last custom avatar.
Merry Christmas to everybody, wish your belly full of food and your mind full of new great ieas for submissions!
MERRY CHRISTMAS 4 ALLL!!!!!!!!
Welcome aboard! We haven't been super-active as of late, but we try to be as neighborly as possible. :)
hello people i just this site, its nice to be on here
I haven't been here for a long time.Hi.Liiks like there is a big competitioj between BD and BoA
Is there a way to make it so a player dies if they run out of health as a morphed character but not when the item's duration runs out?
Yeah, that caught a few people.
nvm. found it on the main page. Odd not to have a registration page on the board index
I may be being stupid, but there doesn't seem to be any way to register or sign in to this forum (Ubuntu16.04, Firefox Quantum, Adblock Pro). What am I missing?
@qwerty132: Your report has made it, by the way. We'll let you know once the issue has been resolved.
If there's an issue with the site, start a new thread about it in the "Let Us Know" forum at the top.
it would be nice if a mod can contact me on my mail, or some other kind of private chat.
my email is on my profile page -.-
my email is: This email address is being protected from spambots. You need JavaScript enabled to view it. im not reay good with forums, so i dont really know if there is another whay to solve this privately.
can i get in touch with a mod? i have a small problem with this sitem, and would like to solve it with email contact, or a private chat if that is possible
Like this one :D Sorry friends for lack of presence here, I am working on and off for a new texture pack FYI... Can't spoil which one :P
The shoutbox is not "dead", but people tend to respond more often to specific questions, rather than prodding for signs of life. :)
I have a question
Is the shoutbox dead
Is the shoutbox dead
No problem.
Wonderful! I think I have a new submission coming on in the future now. >:3 Thank you Blue Shadow.
A_ClearTarget makes a monster forget about its current target.
Ah, perfect! Now is there a way for an enemy to stop chasing the player after a certain amount of time if the player remains silent?
A_LookEx has a LOF_NOSIGHTCHECK flag. Try that perhaps.
Is it possible for a hostile actor to only attack upon hearing an attack? Like, seeing the player won't trigger an attack/chase but hearing a gunshot would.
You can't. There isn't a PM feature.
how to send a pm to someone?
Although it looks like you found it, going by recent posts...?
Front page (http://www.realm667.com/index.php/en/), upper right, there's a module below the WIP slideshow.