Repository

Creating complex and convincing projects always requires a certain amount of custom resources. This doesn't only cost a lot of time, you are also supposed to have the skill and software to realise custom actors, new sprite sets and complete new content. If you can't do that on your own, you can still ask someone else to help you but in most of the cases you are left on your own, especially if you have just started mapping. The Realm667 Repositories are supposed to fill this gap by offering all kinds of resources a project might need - no matter if you are looking for weapons, items, props, textures, monsters or special effects, no matter if you need them for your Doom-, Heretic-, Hexen- or Strife-themed map - we have what you are looking for. But the repositories aren't only an opportunity for mappers, it's also a chance for modders and spriters to spread their work - it's a give and take.

For the various categories of resource-types, simply choose from the left menu (e.g. "Beastiary", "Armory", etc.) to get a full list of all entries. If you want to have the classic preview overview with details, simply choose the theme/subtype of the category (e.g. "Doom style", "Heretic/Hexen style", etc.).
           Welcome to the Beastiary

Latest submissions

Horned Imp

Preview

HornedImp

Info

Name: Horned Imp
Difficulty: Medium
Connection: None
Summon: HornedImp
Melee: No
Distance: Hitscan, summons mines
Type: Demon, Imp
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: Stopsignal
Code: Conejo
Sounds: Id Software, Freesounds.org, edited by Stopsignal
Sprites: Stopsignal
Idea Base: Original

Description

Slippery little imps armed with shotguns. They attack, laugh, and retreat to hide, and can be incredibly bothersome in groups. They riddle the ground with mines and camp you behind corners. Use a chaingun to easily dispatch them.
Download
archive Horned Imp  (455 KB)
Updated Sep 20th, 2019

Worklights

Preview

Worklights

Info

Name: Worklights
Connection: None
Palette: Doom
Summon: SmallWorklight, TallWorklight
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: Yes
Actor modification: No
ACS: No

Credits

Submitted: elend
Code: elend, TheMrCat
GLDefs: elend
Sprites: Based on Sketchfab.com models (tall light by user "ayoung93" and small light by "GabeTheSerrano")
Sprite Edit: elend
Idea Base: Inspired by Aliens FPS games and modern sci-fi shooters in general

Description

Small and tall worklights. The lights can be pushed and spin a little bit afterwards. Looks neat in motion but can be disabled if not needed.
Download
archive Worklights  (11 KB)

Tentacled Commando

Preview

TentacledCommando

Info

Name: Tentacled Commando
Difficulty: Easy
Connection: None
Summon: TentacledCommando
Melee: Yes
Distance: Hitscan
Type: Human, Undead
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: Karltroid51
Code: Karltroid51
Sounds: id Software
Sprites: id Software
Sprite Edit: Captain J, Untrustable, Damson
Idea Base: Doom 3's Tentacle and Chaingun Commandos

Description

Through many slipgates and dimensions this commando has traveled, in order to bring you pain and suffering. He totes a chaingun like your own, and a "tentacle whip" for an arm to strike down any who gets too close to him, unless he's already started his unceasing barrage. Acts like a regular chaingunner that happens to be bigger, meatier, and faster. Can perform a melee attack on you provided you're close enough, and he hasn't started his endless salvo of chaingun fire yet.
Download
archive Tentacled Commando  (335 KB)

Laser Cannon

Preview

LaserCannon

Info

Name: Laser Cannon
Class: 6
Type: Projectile
Palette: Doom
Summon: LaserCannon, QuakeLaserCannon
Ammo Type: Cell
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: Karltroid51
Code: Karltroid51
Sounds: id Software (Quake)
Sprites: Captain J
Idea Base: Scourge of Armagon's Laser Cannon

Description

A high rate-of-fire cannon which fires laser bolts that ricochet off walls up to 3 times. Works best indoors where there are surfaces for the bolts to bounce off, and not recommended for outdoor use. Goes in the chaingun slot. Comes with a variant that's colored like Quake weapons.
Download
archive Laser Cannon  (87.4 KB)

Strife Doll

Preview

StrifeDoll

Info

Name: Strife Doll
Connection: None
Palette: Strife
Summon: StrifeDoll
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: Endhack
Code: JoeyTD, EndHack
Sprites: JoeyTD
Sprite Edit: EndHack
Idea Base: The Doom Doll from Realm667

Description

A doll that looks like a strife rebel.
Download
archive Strife Doll  (1.6 KB)

Liquidator

Preview

Liquidator

Info

Name: Liquidator
Difficulty: Hard
Connections: None
Summon: Liquidator
Melee: No
Distance: Projectile, Homing Projectile
Type: Cybernetic
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: Gothic
Code: Gothic
GLDefs: Gothic
Sounds: Blizzard Entertainment (Starcraft), id Software (Quake 2), Xatrix Entertainment (Q2: The Reckoning)
Sprites: Mind Shear Software (In pursuit of Greed), Accolade (Erradicator), Midway (Doom 64), Rogue Entertainment (Strife), Gothic
Sprite Edit: Gothic
Idea Base: IPoG being a good source for Strife content

Description

The latest in anti-rebel technology, the Liquidator is equiped with a powerful plasma cannon that can shoot 3 explosive projectiles, and a powerful homing BFG-like energy shot, capable of vaporizing armies of enemies.
Download
archive Liquidator  (520 KB)

Return To Castle Wolfenstein Textures

Preview

RTCWTX

Info

Source: Return To Castle Wolfenstein
Count: 1039
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: Yes
Description: Textures from Return To Castle Wolfenstein

Credits

Submitted: Ozymandias81
Conversion: Ozymandias81
Author: Gray Matter Interactive, iD Software & Nerve Software
Download
archive Return To Castle Wolfenstein Textures  (22.2 MB)

Insanity Sphere

Preview

InsanitySphere

Info

Name: Insanity Sphere
Type: Protection, Damage, Regeneration
Palette: Custom
Summon: InsanitySphere
Use Type: Instant
Duration: 60 seconds
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: DBJ87
Code: DBJ87, Blue Shadow (DECORATE Edit and ZScript)
GLDefs: DBJ87
Sounds: Id Software (Doom 3)
Sprites: Id Software (Doom 2), Midway (Doom64)
Sprite Edit: Blue Shadow, That_One_Doom_Mod (Fist Redux)
Idea Base: Own Idea, Doom 3

Description

You’ve been succumbed to Demonic Torment, but embrace it and unleash Hell's fury!

You take 50% less damage and gain a more powerful Berserk Punching based offence, using both arms for faster attacks. You'll heal yourself or increase your health up to 200% while damaging others and will pull yourself towards your target to ensure your rage is fully spread!
Download
archive Insanity Sphere  (325 KB)

Hexen Tree & Leaf Variants

Preview

HexenTreeVariants

Info

Name: Hexen tree & leaf variants
Connection: None
Palette: Hexen
Summon: LeaflessTree2, GnarledTree3, TreeLarge3, TreeLarge4, LeafSpawner64
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Credits

Submitted: whirledtsar
Code: whirledtsar
Sprites: Raven Software
Sprite Edit: Ettingrinder, the Hexen 64 devs

Description

Four tree variants and an invisible leaf spawning actor.
Download
archive Hexen Tree & Leaf Variants  (45.4 KB)

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