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[SUBMISSION] Ettin Phantom

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1 month 6 days ago - 1 week 2 days ago #1 by 9Rifleman
[SUBMISSION] Ettin Phantom was created by 9Rifleman
Another one in the 'make Ettin better' series. This time with experimental 'legs' :)

Information:
Name: Ettin Phantom
Difficulty: Easy
Connections: Ettins
Summon: EttinPhantom
Melee: Yes
Distance: Charge
Type: Demon/Undead/Magical
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Rifleman
GLDefs: N/A
Sounds: Heretic and Hexen
Sprites: Hexen
Sprite Edit: Rifleman
Idea Base: Afrit(the one in repo), Dark Cardinal

Description:
For some Ettin, the service does not end in death. Evil magics of Korax and his followers bring these back in unlife, to once more hunt his enemies. Now they are no longer bound to the dirt below their feet and know nothing but hate.

   

 

File Attachment:

File Name: PhEttin.zip
File Size:195 KB
Last edit: 1 week 2 days ago by 9Rifleman.

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2 weeks 2 days ago - 2 weeks 2 days ago #2 by Gothic
Replied by Gothic on topic [SUBMISSION] Phantom Ettin
1
Last edit: 2 weeks 2 days ago by Gothic.

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2 weeks 2 hours ago - 1 week 6 days ago #3 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Phantom Ettin
Updated as suggested. I also renamed it to keep the naming I started with Ettin Royal. I kept the mace as I saw it as a rusty old artifact they were bound to and wanted to leave a 'body'. Ghost mace seemed sillier on its own.
Last edit: 1 week 6 days ago by 9Rifleman.

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1 week 2 days ago #4 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
I found out if it gets morphed, the sparks keep spawning:

This also happens with the Familiars, and it may happen with any other particle spawning monster. Sorry, I should have checked better.

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1 week 2 days ago #5 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Ettin Phantom
Fixed in this update. I'll do Familiar too.

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1 week 17 hours ago #6 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
Added
I'll keep this thread open so you don't have to make a new one for the Familiar update

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4 days 14 hours ago - 4 days 14 hours ago #7 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Ettin Phantom
Here we go. Made GFam not morphable, but I added the code to it as well, in case something forces it.

 

File Attachment:

File Name: Familiar.zip
File Size:302 KB
Last edit: 4 days 14 hours ago by 9Rifleman.

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18 hours 30 minutes ago #8 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
Updated
Also fixed a typo in one frame of the Great Familiar, it used a sprite from the regular Familiar.

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