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Tainted Spheres

  • 9Rifleman
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6 months 2 weeks ago - 6 months 1 week ago #1 by 9Rifleman
Tainted Spheres was created by 9Rifleman
Creating the corrupted soulsphere made me want to finish the set.

Information:
Name: Tainted Spheres
Type: Health, Powerup
Palette: Doom, Hexen(Blur), Strife(Mega)
Summon: RedSoul, BlackBlur, GoldInv, DarkMega
Use type: Instant
Duration: Instant
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Rifleman
GLDefs: Rifleman
Sprites: Doom/Hexen/Strife
Sprite Edit: Rifleman
Idea Base: I wanted to make a powerup that's been tainted by something unholy and give it some negative properties.

Description:
These spheres work similarly to the normal ones. But pick them up quick, because they have unpleasant area effects! Particle effects added to visualize them.

Soulsphere that gives 150 HP instead of 100. But it also slowly hurts you when you get close and will tear out the souls
of dead demons nearby and unleash them upon you.

Megasphere heals you quickly over 30 seconds, but it quickly heals the surrounding demons as well.

Invulnerability has no inverted map and reflects projectiles, but the monsters around it are invincible.

Invisibility hides the monsters around, but it lasts longer and makes you almost completely invisible. And you can't be hit by seekers.



Attached to the thread.
Last edit: 6 months 1 week ago by 9Rifleman.

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  • Kan3
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6 months 1 week ago #2 by Kan3
Replied by Kan3 on topic Tainted Spheres
Loving this concept of cursed treasures! They seem pretty fun to play around with

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  • Gothic
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6 months 14 hours ago #3 by Gothic
Replied by Gothic on topic Tainted Spheres
Is this an update to the Tainted Soulsphere entry, or do you want them to be separated?

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  • 9Rifleman
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6 months 7 hours ago #4 by 9Rifleman
Replied by 9Rifleman on topic Tainted Spheres
I was thinking of maybe replacing the separate Soulsphere if possible? Or maybe consider this an update and rename it in the repository? Thanks!

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6 months 2 hours ago #5 by Gothic
Replied by Gothic on topic Tainted Spheres

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