header general

Skull Tree

  • Salahmander
  • Salahmander's Avatar Topic Author
  • Lost Soul
  • Lost Soul
More
9 years 8 months ago #1 by Salahmander
Skull Tree was created by Salahmander
Hello there, I recently downloaded the Skull Tree, but noticed there were two types of skull trees in the DECORATE, but there is only one graphic for the skull tree. I noticed also that the name of the graphic is TRESA0B0. But ain't loading. Was this intentional?

Please Log in or Create an account to join the conversation.

  • Tormentor667
  • Tormentor667's Avatar
  • Founder
  • Founder
More
9 years 8 months ago #2 by Tormentor667
Replied by Tormentor667 on topic Skull Tree
Looks like a bug to me, maybe it got missed when we've approved it. Can anyone confirm this?

Please Log in or Create an account to join the conversation.

  • Salahmander
  • Salahmander's Avatar Topic Author
  • Lost Soul
  • Lost Soul
More
9 years 8 months ago #3 by Salahmander
Replied by Salahmander on topic Skull Tree
False alarm, I merely had the DECORATE numbers wrong when putting them on the map. Sorry about this, it's working fine.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
9 years 8 months ago #4 by Blue Shadow
Replied by Blue Shadow on topic Skull Tree
I've just checked it, and as far as I can see, everything is in order, except that both tree actors have the same editor number, which makes it impossible to have both trees be placed in a map through a map editor (one of them needs to be given a different number).

Salahmander wrote: I noticed also that the name of the graphic is TRESA0B0. But ain't loading. Was this intentional?

Works for me. That naming scheme allows the use of mirroring for the sprite by using a single graphic.

Please Log in or Create an account to join the conversation.

  • Salahmander
  • Salahmander's Avatar Topic Author
  • Lost Soul
  • Lost Soul
More
9 years 8 months ago #5 by Salahmander
Replied by Salahmander on topic Skull Tree

Blue Shadow wrote: Works for me. That naming scheme allows the use of mirroring for the sprite by using a single graphic.


Ah, I didn't know about the whole mirroring thing, was new to me. But yeah, it's working fine.

Please Log in or Create an account to join the conversation.