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Submission't: Doom Alpha Textures

  • Margaret Thatcher
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3 months 4 weeks ago - 3 months 4 weeks ago #1 by Margaret Thatcher
Submission't: Doom Alpha Textures was created by Margaret Thatcher
After reading what Gothic wrote here , I reviewed Doom's alpha builds (0.2 through Pre-Beta) and extracted the TEXTURE1 settings. Not the patches (though those are included, along with the Flats), but the actual settings that make those patches into the wall textures. I then went through and removed all the duplicates & textures identical to the final. There's one small hurdle, though: assembling everything into one package. I don't want to do what IdTex did and dump all the patches into one folder since there are a lot of itty bitty patches that are meant as building blocks for full textures (like pipes & signs). I've attached my findings below, can someone go through and make it submission-worthy?

File Attachment:

File Name: Prototype ...Doom.zip
File Size:2,370 KB


EDIT: I've also decided to enclose my collection of textures from RomeroDoomDump, mostly because I realized that a bunch of it was already in the prototypes and I'm to lazy to go through & remove it so I'm just tossing it out here in the hopes someone will do my job for me.

File Attachment:

File Name: RDD Textures.zip
File Size:685 KB
Last edit: 3 months 4 weeks ago by Margaret Thatcher.

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