Submission't: Doom Alpha Textures
- Margaret Thatcher
- Topic Author
- Cacodemon
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9 months 2 weeks ago - 9 months 2 weeks ago #1
by Margaret Thatcher
Submission't: Doom Alpha Textures was created by Margaret Thatcher
After reading what Gothic wrote
here
, I reviewed Doom's alpha builds (0.2 through Pre-Beta) and extracted the TEXTURE1 settings. Not the patches (though those are included, along with the Flats), but the actual settings that make those patches into the wall textures. I then went through and removed all the duplicates & textures identical to the final. There's one small hurdle, though: assembling everything into one package. I don't want to do what IdTex did and dump all the patches into one folder since there are a lot of itty bitty patches that are meant as building blocks for full textures (like pipes & signs). I've attached my findings below, can someone go through and make it submission-worthy?
EDIT: I've also decided to enclose my collection of textures from RomeroDoomDump, mostly because I realized that a bunch of it was already in the prototypes and I'm to lazy to go through & remove it so I'm just tossing it out here in the hopes someone will do my job for me.
EDIT: I've also decided to enclose my collection of textures from RomeroDoomDump, mostly because I realized that a bunch of it was already in the prototypes and I'm to lazy to go through & remove it so I'm just tossing it out here in the hopes someone will do my job for me.
Last edit: 9 months 2 weeks ago by Margaret Thatcher.
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