header general

I need a custom missile,but i not fast as hell

  • CaptainManiac
  • CaptainManiac's Avatar Topic Author
  • Cacodemon
  • Cacodemon
More
8 years 5 months ago #1 by CaptainManiac
I need a custom missile,but i not fast as hell was created by CaptainManiac
Hi i made the shotgun i mentioned before and made it fire custom missile type "FATSHOT".But it fires 3 missiles simulateansously and AS FAST AS HELL.I want to fire slowly,not fast

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
8 years 5 months ago #2 by Blue Shadow
Replied by Blue Shadow on topic I need a custom missile,but i not fast as hell
Reminder: Do not make non-submission posts in the repository section. The workshop is a better place for that.

Please Log in or Create an account to join the conversation.

  • MagicWazard
  • MagicWazard's Avatar
  • Moderator
  • Moderator
More
8 years 5 months ago #3 by MagicWazard
Replied by MagicWazard on topic I need a custom missile,but i not fast as hell
By "fast", you mean the rate-of-fire is too high? Well, to know for sure, I think you'll need to post an example of your code, but I think I've got an idea what the problem is, especially since you mentioned getting 3 fireballs at once. See spoiler contents.

Warning: Spoiler!


Don't be afraid to post an example if you have a specific question! If nothing else, it'll help you get your answer faster.

Please Log in or Create an account to join the conversation.

  • CaptainManiac
  • CaptainManiac's Avatar Topic Author
  • Cacodemon
  • Cacodemon
More
8 years 5 months ago #4 by CaptainManiac
Replied by CaptainManiac on topic I need a custom missile,but i not fast as hell
It tells e Bad Numeric Constant. see the code:
Code:
ACTOR HellFireSG : Shotgun //2405 { Tag "HellFire Shotgun" +FLOORCLIP +NOGRAVITY +WEAPON.EXPLOSIVE +Weapon.AMMO_OPTIONAL +Weapon.DONTBOB +WEAPON.NOAUTOAIM Weapon.SelectionOrder 3000 Weapon.SlotNumber 3 //AttackSound "weapons/hfsgblast" //Inventory.Pickupsound "misc/hfsgpickup" Inventory.PickupMessage "You got the Hellfire shotgun.Liquidise with Hellfire!" Obituary "%k was liquidised by HellFire Shotgun" Scale 0.3 States { Spawn: HFSG ABC 8 BRIGHT Loop Ready: HFSG DE 2 A_JumpIfInventory("PowerStrength",1,"Powered") Powered: HFSG DE 2 A_WeaponReady Loop Select: HFSG DE 2 A_Raise loop Deselest: HFSG DE 2 A_Lower loop Fire: HFSG FG 2 HFSG H 6 A_FireCustomMissile("FatShot") HFSG DE 2 HFSG GF 6 HFSG E A_ReFire goto Powered } }

Please Log in or Create an account to join the conversation.

  • MagicWazard
  • MagicWazard's Avatar
  • Moderator
  • Moderator
More
8 years 5 months ago #5 by MagicWazard
Replied by MagicWazard on topic I need a custom missile,but i not fast as hell
The line for A_ReFire is missing the number of tics it needs to display for. This needs to be filled in before A_ReFire.

Please Log in or Create an account to join the conversation.

  • CaptainManiac
  • CaptainManiac's Avatar Topic Author
  • Cacodemon
  • Cacodemon
More
8 years 5 months ago - 8 years 5 months ago #6 by CaptainManiac
Replied by CaptainManiac on topic I need a custom missile,but i not fast as hell
Try this to kill a boss,it is still in beta,because it will use a custom 3d model projectile.Until it comes final,you will be hard to kill sometthing with it and hard to aim :oops:
https://drive.google.com/file/d/0B_Wvig29UmsBRTUwcVlGUjhUWlE/view?usp=sharing
Last edit: 8 years 5 months ago by CaptainManiac. Reason: I have not added the link

Please Log in or Create an account to join the conversation.